Search found 75 matches

by pit.baldriz
Tue Feb 18, 2020 2:05 am
Forum: WIP
Topic: Ramen Adventure (WIP)
Replies: 26
Views: 3049

Re: Ramen Adventure (WIP)

I think this was discussed in this topic thread here: http://nesmakers.com/viewtopic.php?f=60&t=3026 Basically I had to overwrite one of those flag checks in monster object to determine if a monster was also a boss, and if so, instead of creating monster death object it created A "BOSS death" objec...
by pit.baldriz
Mon Feb 17, 2020 12:53 am
Forum: Ask For Help
Topic: Cutscene help!
Replies: 3
Views: 95

Cutscene help!

Hi guys! I´m trying to create a simple cutscene on my game. I want to hide my layer, show some graphics with some monsters, a text displaying the world/level number and then change to the game. I tried to follow this tutorial from CutterCross: https://youtu.be/ha1NBeVyYQ8 But I´m having all sorts of...
by pit.baldriz
Sun Feb 16, 2020 3:20 am
Forum: Ask For Help
Topic: Activate text when the player hits an enemy
Replies: 1
Views: 54

Activate text when the player hits an enemy

Hi! I´m working with the platform module and I want to know if there is a way to activate a text box when hitting an enemy or NPC? I want to make a sort of automatic textbox, so it needs to disappear after some seconds. I checked the video tutorial and it details only when pressing the B button. Tha...
by pit.baldriz
Sun Feb 16, 2020 3:07 am
Forum: Ask For Help
Topic: Strange warp out issue after level clear
Replies: 5
Views: 448

Re: Strange warp out issue after level clear

Hello guys, Sorry to re-open this topic but I´m having the same issue in my game. I tried both solutions Dale mentions here but didn´t work. Any ideas? If I use an item with "WarpToScreen", then the player goes to limbo: RamenAdvnture_NoWarp1.gif But if I just change it to "LevelClear" it works fine:
by pit.baldriz
Sun Feb 16, 2020 2:31 am
Forum: WIP
Topic: Ramen Adventure (WIP)
Replies: 26
Views: 3049

Re: Ramen Adventure (WIP)

Raftronaut wrote:
Tue Feb 11, 2020 8:02 pm

You could maybe make the boss trigger a warp, then you could use the winscreen tile
I want to do that but I don´t know how! hahaha! I already have a winscreen tile working. Any tips?
by pit.baldriz
Tue Feb 11, 2020 2:10 pm
Forum: Music & Sound
Topic: Looking to hire a musician for some music and sound effects
Replies: 3
Views: 112

Re: Looking to hire a musician for some music and sound effects

Raftronaut wrote:
Mon Feb 10, 2020 7:58 pm
I'd be interested in adding music and SFX,

DM me and we can work something out :)
Thanks Raftronaut! I´ll DM you
by pit.baldriz
Tue Feb 11, 2020 2:05 pm
Forum: WIP
Topic: Ramen Adventure (WIP)
Replies: 26
Views: 3049

Re: Ramen Adventure (WIP)

This is incredible progress, well done! It's very tight looking, visually and mechanically, I look forward to the demo once you are comfortable sharing Thanks a lot Red Moon! I want to figure it out how to end the game after the boss is killed and to add original music/sounds. Then I´ll be presenti...
by pit.baldriz
Sun Feb 09, 2020 11:55 pm
Forum: WIP
Topic: Ramen Adventure (WIP)
Replies: 26
Views: 3049

Re: Ramen Adventure (WIP)

After a big pause, I could resume the development of my NES game Ramen Adventure! I´m so happy!! I´m working on adding music and sound effects. This is so hard! If you are a musician and want to help me, I´m more than happy to hire some talented one. Here is an update of the work in progress: https:...
by pit.baldriz
Wed Feb 05, 2020 12:03 pm
Forum: Music & Sound
Topic: Looking to hire a musician for some music and sound effects
Replies: 3
Views: 112

Looking to hire a musician for some music and sound effects

Hi all! I want to resume and finish my game Ramen Adventure. Currently, it is missing music and sound effects. I tried Famitraker but is impossible for me. I can do some stuff on BeepBox, but can´t import it to Famitraker. Can anyone help me with this? I´m more than happy to hire a musician. Here is...