Search found 330 matches

by Bucket Mouse
Mon Jan 13, 2020 10:21 am
Forum: WIP
Topic: Dimension Shift
Replies: 362
Views: 32989

Re: Dimension Shift

Looks fantastic as always. I think this is the first time we've gotten to look at your code directly.
by Bucket Mouse
Fri Jan 03, 2020 12:50 am
Forum: Ask For Help
Topic: How to add Mapper 30 onto an Everdrive N8
Replies: 3
Views: 128

Re: How to add Mapper 30 onto an Everdrive N8

Yay, this is great! Unlike the DIY solution posted earlier, I can finally use save states!
by Bucket Mouse
Wed Dec 25, 2019 9:44 am
Forum: Finished Games & Demos
Topic: Allison Of Astra: PRGE Demo
Replies: 1
Views: 175

Allison Of Astra: PRGE Demo

Merry Christmas, everybody! allison1.jpg allison2.jpg I originally planned to show this on January 1, but I'm pushing it up to make up for the gap left by the delay of the NESMaker upgrade (which would've been today). It's the Portland Retro Gaming Expo demo for my upcoming series, ALLISON OF ASTRA!...
by Bucket Mouse
Mon Dec 09, 2019 8:03 am
Forum: Tutorial Requests
Topic: Quest For The Lower-Case Text Plugin
Replies: 9
Views: 1140

Re: Quest For The Lower-Case Text Plugin

Okay, I've figured it out at last. It hasn't gone through testing yet, but it definitely works for me. It feels very freeing to finally be able to put emphasis on certain words and have the text read the way it's supposed to. Special thanks to Joe Granato who pointed me in the direction of this solu...
by Bucket Mouse
Mon Dec 09, 2019 3:29 am
Forum: Tutorial Requests
Topic: Quest For The Lower-Case Text Plugin
Replies: 9
Views: 1140

Re: Quest For The Lower-Case Text Plugin

Be careful... if you do a LDA caps in the second part of your script, you corrupt the A register... the CLC ADC that come after that doesn’t work correctly because the A register value is no more what it should be. You should check later... and subtract #40 to updateHUD_fire_Tile if/when caps is se...
by Bucket Mouse
Sat Dec 07, 2019 7:29 am
Forum: Tutorial Requests
Topic: Quest For The Lower-Case Text Plugin
Replies: 9
Views: 1140

Re: Quest For The Lower-Case Text Plugin

This is what Joe Granato suggested: Use your “special characters” not to draw characters at all, but to act as a shift key. So make a variable called caps, make it zero at the start of the game. When the text read script is happening, if it comes across that special character, it sets caps to 1 and ...
by Bucket Mouse
Sat Nov 16, 2019 7:17 am
Forum: Finished Games & Demos
Topic: Space Raft Demo Updates ***(11/9/19)
Replies: 29
Views: 3625

Re: Space Raft Demo 2.0

Hey....how did you pull off the switching between four characters thing? I'm most curious about the fact that each character uses a unique palette. I thought only two were available for the player sprite.
by Bucket Mouse
Wed Nov 13, 2019 8:44 pm
Forum: Tutorial Requests
Topic: Quest For The Lower-Case Text Plugin
Replies: 9
Views: 1140

Re: Quest For The Lower-Case Text Plugin

Mugi is using a completely different engine at this point; it's doubtful his solution would function outside of it.
by Bucket Mouse
Mon Nov 11, 2019 3:21 am
Forum: Tutorial Requests
Topic: Quest For The Lower-Case Text Plugin
Replies: 9
Views: 1140

Quest For The Lower-Case Text Plugin

IMPORTANT NOTE: The quest is over. Go to this post to find out how to use lower and upper case text at once: http://www.nesmakers.com/viewtopic.php?f=36&t=3988&p=21762#p21762 Meeting up with Joe Granato at Portland Retro Gaming Expo, I got the confirmation: there are absolutely no plans to add lower...
by Bucket Mouse
Sun Nov 10, 2019 9:52 pm
Forum: Finished Games & Demos
Topic: Light From Within Demo
Replies: 30
Views: 2080

Re: Light From Within Demo

Elarath wrote:
Sun Nov 10, 2019 6:42 pm
Also Bucket Mouse, is your name from Link's Awakening?
Yes. There actually is not a Bucket Mouse -- the line was a reference to a bait and tackle shop in Japan called The Bucketmouth. The error is still in the Switch version.