Search found 298 matches

by Dirk
Fri Sep 20, 2019 12:01 pm
Forum: Ask For Help
Topic: Zapper+Super Mario Bros.?
Replies: 3
Views: 24

Re: Zapper+Super Mario Bros.?

It's not supported at the moment and I doubt it ever will. The Zapper gun doesn't work on modern TVs (there are some ways to make it work, but hardware modifications are needed) so it's not a high priority for the developers.
by Dirk
Fri Sep 20, 2019 7:10 am
Forum: Ask For Help
Topic: Zapper+Super Mario Bros.?
Replies: 3
Views: 24

Re: Zapper+Super Mario Bros.?

A: I don't think you can do this the easy way. Someone would have to change the program code to make that work. When you shoot with the zapper gun the whole screen turns black except a white rectangle over the enemy. The gun measures if it's pointed at a black or white part of the screen of your TV ...
by Dirk
Thu Sep 19, 2019 8:34 pm
Forum: Ask For Help
Topic: Refreshing the UI
Replies: 5
Views: 122

Re: Refreshing the UI

Well, what do you say about that... I have the same problem now as you WolfgangLaRocco.
Normally my GUI would update after changes (although it might take 5 seconds or so), but now it won't.
by Dirk
Thu Sep 19, 2019 5:28 pm
Forum: Ask For Help
Topic: Help w/ Weird Tile Collision Issue
Replies: 10
Views: 113

Re: Help w/ Weird Tile Collision Issue

Mugi wrote:
Thu Sep 19, 2019 5:03 pm
i meant less work. not more.
Oh, cool. I thought it would be pretty hard, so now I have hope again ^^

Yes, reading your other posts and posts by Joe you really see that you have to juggle a lot to fit everything in and get it working.
by Dirk
Thu Sep 19, 2019 5:23 pm
Forum: Ask For Help
Topic: Having trouble with character sprites
Replies: 4
Views: 90

Re: Having trouble with character sprites

-Also curious about sprite layering for the character. I had 4 colors but I forgot I need one of the palettes to be black. I completely forgot to mention this and I don't know if you've already thought about it or knew it. You don't have to use only one palette for your character. You can use the s...
by Dirk
Thu Sep 19, 2019 4:53 pm
Forum: Ask For Help
Topic: Help w/ Weird Tile Collision Issue
Replies: 10
Views: 113

Re: Help w/ Weird Tile Collision Issue

getting it to cleanly scroll in 2 directions is much less work than it looks like. Hmm, do you mean "much more work"? If not yippee! the scrolling isnt usable in 2 directions, it was not meant for it I know, but it is soo tempting ^^ jorotroids scroll core (check archive subforum) works in 2 direct...
by Dirk
Thu Sep 19, 2019 4:32 pm
Forum: Ask For Help
Topic: Help w/ Weird Tile Collision Issue
Replies: 10
Views: 113

Re: Help w/ Weird Tile Collision Issue

Okay, hmm. I've only encountered it in 4.1.5, but maybe my memory is just faulty. My main problems are depicted here: palette_error.png When I enable scrolling left and right and walk back often the palettes will get messed up. I know NESmaker is supposed to only scroll left OR right at the moment, ...
by Dirk
Thu Sep 19, 2019 3:22 pm
Forum: WIP
Topic: Mark of the Beast
Replies: 43
Views: 657

Re: Mark of the Beast

My sister and her boyfriend love to dress up for every occasion like carnival and Halloween so it is slowly creeping in as tradition... at least to go out for a couple of drinks and maybe dress up oneself. If your game or a demo is ready by then I'll make sure we'll play it before we go out to set t...
by Dirk
Thu Sep 19, 2019 2:21 pm
Forum: Ask For Help
Topic: is there anything i can do ... ?
Replies: 12
Views: 102

Re: is there anything i can do ... ?

peteria wrote:
Wed Sep 18, 2019 8:27 am
austria! so our time zones might be a little different :)
Austria? Cool! Sevas, I kum a aus Österreich ^^

Sorry for being off-topic :-)
by Dirk
Thu Sep 19, 2019 2:18 pm
Forum: Ask For Help
Topic: Help w/ Weird Tile Collision Issue
Replies: 10
Views: 113

Re: Help w/ Weird Tile Collision Issue

That's too bad. I hopped someone solved it already. This issue keeps me away from really making my game in 4.1.5. At the moment I create it in 4.0 and 4.1.5 and I still prefer the 4.0 version.
I hope someone finds a solution and shares it.
Well, maybe 5.0 solves the issue *fingers crossed*.