Search found 188 matches

by CutterCross
Mon Oct 15, 2018 7:23 pm
Forum: Code
Topic: Made "CutScenes Introduction Screens" (for between Start Screen and Playable Screens)
Replies: 80
Views: 2515

Re: Made "CutScenes Introduction Screens" (for between Start Screen and Playable Screens)

@CutterCross Yeah, I'd love to see a tutorial how that was done (I'm subbed to your YT channel). I wanted to do something similar to the Journey to Silius opening on NES. That would actually be easier to create than my animated cutscenes, since nothing is really animated in the Journey to Silius in...
by CutterCross
Mon Oct 15, 2018 12:32 am
Forum: Music
Topic: Extra GGsound Limitations
Replies: 48
Views: 2354

Re: Extra GGsound Limitations

darkhog wrote:
Mon Oct 15, 2018 12:28 am
How do I even loop an envelope? Seriously, I see no setting to do that.
Image
You left-click the gray bar right below -10 on your image.
by CutterCross
Mon Oct 15, 2018 12:25 am
Forum: Music
Topic: Extra GGsound Limitations
Replies: 48
Views: 2354

Re: Extra GGsound Limitations

How do you handle vibrato in famitracker songs that have to convert to NESMaker? I'm guessing using effect 4xy is out of the question... //edit: Also how do I handle arpeggios in sustain instruments? Is making stupidly long envelope my only option? 1. You'd have to use a Pitch envelope that alterna...
by CutterCross
Sun Oct 14, 2018 11:59 pm
Forum: WIP
Topic: Turtle Rescue
Replies: 70
Views: 3462

Re: Turtle Rescue

Those seagull enemies are really cleverly set up! The lighthouse looks great too!
by CutterCross
Sun Oct 14, 2018 11:38 pm
Forum: WIP
Topic: The Tower of Turmoil
Replies: 80
Views: 2947

Re: The Tower of Turmoil

I am going to need a thesaurus to keep telling you what a great job you're doing without getting repetitive. Looking incredibly amazing. The more I see the project progress, the more excited I get about it. Congrats, CutterCross, looks awesome! Love it<3 Thanks so much you guys! Whoa! What are your...
by CutterCross
Sun Oct 14, 2018 11:32 pm
Forum: Code
Topic: Made "CutScenes Introduction Screens" (for between Start Screen and Playable Screens)
Replies: 80
Views: 2515

Re: Made "CutScenes Introduction Screens" (for between Start Screen and Playable Screens)

Craigery wrote:
Sat Oct 13, 2018 11:19 pm
Cuttercross that looks professional AF. Consider me jealous!
Bucket Mouse wrote:
Sun Oct 14, 2018 4:10 am
Oh wow! I'd love to know how that was done!
dale_coop wrote:
Sun Oct 14, 2018 7:37 pm
I am really interested in a small tutorial ;)
Love your intro video!
I'll have to make a separate post dissecting my cutscene system. Thanks for all the support guys!
by CutterCross
Sat Oct 13, 2018 9:43 pm
Forum: Code
Topic: Made "CutScenes Introduction Screens" (for between Start Screen and Playable Screens)
Replies: 80
Views: 2515

Re: Made "CutScenes Introduction Screens" (for between Start Screen and Playable Screens)

I might as well share this here: https://www.youtube.com/watch?v=O0J44fdQCFU&t=3s

I managed to make a Ninja Gaiden style opening for my NESmaker project, so it IS doable, and actually a lot simpler than your cutscene system!
by CutterCross
Sat Oct 13, 2018 9:35 pm
Forum: WIP
Topic: The Tower of Turmoil
Replies: 80
Views: 2947

Re: The Tower of Turmoil

Animated Cutscenes are go! Video: https://www.youtube.com/watch?v=O0J44fdQCFU https://i.imgur.com/bIaGVYy.png https://i.imgur.com/EfROqx3.png https://i.imgur.com/AMBWj7A.png https://i.imgur.com/f4M1X4d.png After about 3 days of work, I've managed to create a dynamic Tecmo Theater style animated open...
by CutterCross
Fri Oct 12, 2018 6:55 pm
Forum: NESmaker Help
Topic: Breakable Block can only be destroyed from top and right side
Replies: 3
Views: 34

Re: Breakable Block can only be destroyed from top and right side

For the freezing issue, the game is probably trying to load a sound effect that doesn't exist (or is labeled incorrectly). In your HandlePlayerHurt.asm script, either change line 54 to a label in the new SFX tab or just comment it out entirely.
by CutterCross
Thu Oct 11, 2018 11:06 pm
Forum: NESmaker Help
Topic: Skipping the Start Screen only ONCE
Replies: 0
Views: 25

Skipping the Start Screen only ONCE

I've been mauling over this issue for a while but with no luck. I'm trying to find a way to skip the Start Screen ONCE during boot-up and not skip it again when the game restarts. Does anybody know of a tangible way to do this?