Search found 23 matches

by Craigery
Thu Nov 29, 2018 9:17 pm
Forum: WIP
Topic: Leon: Tactical Asshole Cat
Replies: 23
Views: 2377

Re: Leon: Tactical Asshole Cat

Yeah I am still playing with it. I am waiting for 4.1 before progressing anymore. I am excited to jump back in!
by Craigery
Tue Oct 30, 2018 9:25 pm
Forum: WIP
Topic: TimeChaser
Replies: 9
Views: 1120

Re: TimeChaser

Cool trick!
by Craigery
Fri Oct 12, 2018 12:45 pm
Forum: Finished Games
Topic: D-Society Finished Demo (Horror, Mature)
Replies: 22
Views: 10469

Re: D-Society Finished Demo (Horror, Mature)

Not too hard. I got the DEAD screen several times before I got it. I knew I was on the right path when I found the giant spider thing. I will say understanding how NESMaker works helped me a bit!
by Craigery
Fri Oct 12, 2018 3:47 am
Forum: Finished Games
Topic: D-Society Finished Demo (Horror, Mature)
Replies: 22
Views: 10469

Re: D-Society Finished Demo (Horror, Mature)

This demo is pretty clever, but I am stuck in the room with the couch. I would definitely play more of this!
by Craigery
Mon Sep 03, 2018 3:38 pm
Forum: PLATFORM MODULE TUTORIAL
Topic: Moving Platform Objects
Replies: 37
Views: 3100

Re: Moving Platform Objects

Just gotta say this is absolutely amazing! :shock:
by Craigery
Sat Sep 01, 2018 4:44 am
Forum: PLATFORM MODULE TUTORIAL
Topic: Player kills monster just by touching?
Replies: 5
Views: 686

Player kills monster just by touching?

I have the monsters set to Jump On Kills, but if I just walk up to them I kill them too. If I get under a monster it will kill me as intended, but if I just stand still and they touch me they get killed. I have my player and monster bounding boxes set 1 pixel above the lowest pixels as the video ins...
by Craigery
Sat Aug 25, 2018 5:51 am
Forum: NESmaker Help
Topic: Cannot get player to move
Replies: 17
Views: 874

Re: Cannot get player to move

Looks like you need a Hold UPLR is ChangeToWalkAnimation as well
by Craigery
Sat Aug 25, 2018 5:38 am
Forum: NESmaker Help
Topic: Animation Scripts
Replies: 1
Views: 211

Animation Scripts

I am looking at setting up many animations and will need to make a few more scripts, but I am not sure how this works From the ChangeToIdleAnimation.asm LDX player1_object LDA gamepad AND #%11110000 BNE + GetCurrentActionType player1_object CMP #$02 ;; attack BEQ + ChangeObjectState #$00, #$02 + RTS...
by Craigery
Thu Aug 16, 2018 4:25 am
Forum: Suggestions
Topic: My suggestions so far
Replies: 8
Views: 627

Re: My suggestions so far

I wish you could flip the H or V on tiles when making assets. I could save a lot of space drawing mirrored assets. If this is already possible let me know.