Search found 19 matches

by Gregg Richardson
Wed Nov 28, 2018 2:32 am
Forum: Suggestions
Topic: Check animated loop sprite in Game Object.
Replies: 4
Views: 274

Re: Check animated loop sprite in Game Object.

I am glad they make it easier, more useful and quicker.
by Gregg Richardson
Wed Nov 28, 2018 1:23 am
Forum: Suggestions
Topic: Check animated loop sprite in Game Object.
Replies: 4
Views: 274

Re: Check animated loop sprite in Game Object.

My bad. I have missed it due busy life. Thanks for the video.
by Gregg Richardson
Tue Nov 27, 2018 2:20 am
Forum: Suggestions
Topic: Check animated loop sprite in Game Object.
Replies: 4
Views: 274

Check animated loop sprite in Game Object.

When you create your sprite in Game Objects. I wish there is a checkbox for a loop animated to check your sprite animated in loop instead of pressing down until end of the frame then pressing up until beginning of the frame. I like to move animated speed under loop animated check box, so you can che...
by Gregg Richardson
Sat Nov 24, 2018 8:47 pm
Forum: NESmaker Help
Topic: NESmaker - Quick start (dale_coop's tutorial in English)
Replies: 6
Views: 907

Re: NESmaker - Quick start (dale_coop's tutorial in English)

Thanks you so much that helps me a lot because I am hearing impairment.
by Gregg Richardson
Tue Aug 21, 2018 1:30 am
Forum: Help
Topic: Game Test Troubleshooting (SOLVED)
Replies: 18
Views: 1437

Re: Game Test Troubleshooting (SOLVED)

Thanks, dale_coop. My start button work, what type of language is that? I might need to start to learning the code.
by Gregg Richardson
Tue Aug 21, 2018 1:23 am
Forum: NESmaker Help
Topic: To Overworld from start screen.
Replies: 5
Views: 455

Re: To Overworld from start screen.

It take a while for me to figure it out. I created new scripts from dale_coop, then I got it working when I set StartScreen instead of MainGame in Game State. Thanks you guys, without you, I will never get it work.
by Gregg Richardson
Mon Aug 20, 2018 1:58 am
Forum: WIP
Topic: Claws of Haddar
Replies: 6
Views: 643

Re: Claws of Haddar

dale_coop wrote:
Sun Aug 19, 2018 8:51 am
I love the character! Nice start.
Will follow this post!
Thanks you, I enjoy doing graphic work, but no experience of script coding and write music. Edit: Only way I am learning is from the videos since it launch 8/8/18.
by Gregg Richardson
Mon Aug 20, 2018 1:54 am
Forum: NESmaker Help
Topic: To Overworld from start screen.
Replies: 5
Views: 455

To Overworld from start screen.

I could not find the videos that explained how to go to Overworld from press start in Start Screen. I am no expert on Scripts stuff.
by Gregg Richardson
Sun Aug 19, 2018 4:16 am
Forum: WIP
Topic: Claws of Haddar
Replies: 6
Views: 643

Claws of Haddar

It is very early and slow progress. Title screen is finish. Player walking animated is finish, Green Slime animated is finish. Working on new sprite animated of player attack. http://i1250.photobucket.com/albums/hh522/GreggRichardson83/NESTitle_zps533h29ts.jpg http://i1250.photobucket.com/albums/hh5...
by Gregg Richardson
Sat Aug 18, 2018 4:57 pm
Forum: NESmaker Help
Topic: No Animated after collision to monster.
Replies: 1
Views: 227

No Animated after collision to monster.

Holding a key after collision to monster. It freeze main character animated unless if you press any button again. How to fix reset main character animated after collision to monster without required press any button? I record it and posted in youtube. https://www.youtube.com/watch?v=DqPt8qqkUXw&feat...