Search found 21 matches

by Gregg Richardson
Sun May 12, 2019 7:49 pm
Forum: Suggestions
Topic: OFFICIAL 5.0 SUGGESTION THREAD!
Replies: 80
Views: 5075

Re: OFFICIAL 5.0 SUGGESTION THREAD!

I don't spend much time on NESMaker. My biggest issue is I am using 1920x1080. In Game Object, Player, the sprite review looks so tiny. I am hoping you can add zoom in like 2X and 4X to make sprite review looks bigger. Hope you able to make play speed as same as Animation Speed.(In Game Objects, Pla...
by Gregg Richardson
Sun Feb 03, 2019 4:03 am
Forum: WIP
Topic: Feline Warrior (working title)
Replies: 8
Views: 1286

Re: Feline Warrior (working title)

Sorry, I was away from NESMaker for while. Now, I am back. I removed old title, and still working on renaming title. The title screen is redone, and I am working on layout of Overworld on both of solid and walkable tiles first. I will replace tile sprites and colors. I am having strange graphic and ...
by Gregg Richardson
Wed Nov 28, 2018 2:32 am
Forum: Suggestions
Topic: Check animated loop sprite in Game Object.
Replies: 4
Views: 639

Re: Check animated loop sprite in Game Object.

I am glad they make it easier, more useful and quicker.
by Gregg Richardson
Wed Nov 28, 2018 1:23 am
Forum: Suggestions
Topic: Check animated loop sprite in Game Object.
Replies: 4
Views: 639

Re: Check animated loop sprite in Game Object.

My bad. I have missed it due busy life. Thanks for the video.
by Gregg Richardson
Tue Nov 27, 2018 2:20 am
Forum: Suggestions
Topic: Check animated loop sprite in Game Object.
Replies: 4
Views: 639

Check animated loop sprite in Game Object.

When you create your sprite in Game Objects. I wish there is a checkbox for a loop animated to check your sprite animated in loop instead of pressing down until end of the frame then pressing up until beginning of the frame. I like to move animated speed under loop animated check box, so you can che...
by Gregg Richardson
Sat Nov 24, 2018 8:47 pm
Forum: NESmaker Help
Topic: NESmaker - Quick start (dale_coop's tutorial in English)
Replies: 6
Views: 3241

Re: NESmaker - Quick start (dale_coop's tutorial in English)

Thanks you so much that helps me a lot because I am hearing impairment.
by Gregg Richardson
Tue Aug 21, 2018 1:30 am
Forum: Help
Topic: Game Test Troubleshooting (SOLVED)
Replies: 18
Views: 2395

Re: Game Test Troubleshooting (SOLVED)

Thanks, dale_coop. My start button work, what type of language is that? I might need to start to learning the code.
by Gregg Richardson
Tue Aug 21, 2018 1:23 am
Forum: NESmaker Help
Topic: To Overworld from start screen.
Replies: 5
Views: 820

Re: To Overworld from start screen.

It take a while for me to figure it out. I created new scripts from dale_coop, then I got it working when I set StartScreen instead of MainGame in Game State. Thanks you guys, without you, I will never get it work.
by Gregg Richardson
Mon Aug 20, 2018 1:58 am
Forum: WIP
Topic: Feline Warrior (working title)
Replies: 8
Views: 1286

Re: Claws of Haddar

dale_coop wrote:
Sun Aug 19, 2018 8:51 am
I love the character! Nice start.
Will follow this post!
Thanks you, I enjoy doing graphic work, but no experience of script coding and write music. Edit: Only way I am learning is from the videos since it launch 8/8/18.
by Gregg Richardson
Mon Aug 20, 2018 1:54 am
Forum: NESmaker Help
Topic: To Overworld from start screen.
Replies: 5
Views: 820

To Overworld from start screen.

I could not find the videos that explained how to go to Overworld from press start in Start Screen. I am no expert on Scripts stuff.