Search found 46 matches

by tornotlukin
Sat Sep 08, 2018 4:14 pm
Forum: Art
Topic: Photoshop
Replies: 11
Views: 481

Re: Photoshop

Photoshop is a great tool that can do much of any digital artwork ever needed. It will serve well for anyone that already use it. I think what is more important it knowing what is needed for NES sprite drawing. There are some awesome posts that explain a lot of what goes on. Some things that are hel...
by tornotlukin
Wed Aug 29, 2018 9:45 pm
Forum: Getting Started Videos
Topic: How Far to Proceed Making a Game?
Replies: 8
Views: 687

Re: How Far to Proceed Making a Game?

Same here, plan a game and learn the tool.
by tornotlukin
Sat Aug 25, 2018 4:00 am
Forum: Suggestions
Topic: Deleting things from Input Editor still isn't possible
Replies: 5
Views: 165

Re: Deleting things from Input Editor still isn't possible

Don't use the wacom with the app. I havent had much luck, it acts weird.
Bucket Mouse wrote:
Sat Aug 25, 2018 2:54 am
Oh, it's THAT simple? Crud.

I should probably explain that I've been mainly doing this on my Cintiq.
by tornotlukin
Sat Aug 25, 2018 3:50 am
Forum: WIP
Topic: Fifty-Foot Toddler
Replies: 19
Views: 756

Re: Fifty-Foot Toddler

I have been in graphic design since 1999, save and save as is second nature. I will start again, i must of missed something. Its ok i will rebuild it better. Try making all of your animations the same number of frames. I think this will fix the graphics breaking above. As for having to redraw them, ...
by tornotlukin
Fri Aug 24, 2018 9:16 pm
Forum: WIP
Topic: Fifty-Foot Toddler
Replies: 19
Views: 756

Re: Fifty-Foot Toddler

So my test, it could of gone better. Looks like 8 tiles tall is too much for NESMaker, as the player gets all distorted. I changed it to 7 tiles and at least the art is sort of together. It seems like its choking on the size of the player? it is also not animating correctly, walking animations when ...
by tornotlukin
Fri Aug 24, 2018 1:01 pm
Forum: Art
Topic: Tips for making NES sprites?
Replies: 4
Views: 346

Re: Tips for making NES sprites?

Are you using a mouse or a tablet (wacom)? What art program are you using? Based on what people have said and what is seen in the NESMaker app, all art is based on 8x8 pixel tiles. Keep your image dimensions in multiples of 8 and 72dpi. That will keep them in proportion. Also read Kasumi's primmer o...
by tornotlukin
Fri Aug 24, 2018 3:00 am
Forum: WIP
Topic: Fifty-Foot Toddler
Replies: 19
Views: 756

Re: Fifty-Foot Toddler

So, that 8 tile sprite issue may effect the toddler. Maybe i need to make a 7 tile version. :(

http://nesmakers.com/viewtopic.php?f=23 ... ring#p3895
by tornotlukin
Thu Aug 23, 2018 10:57 pm
Forum: WIP
Topic: Witch City
Replies: 28
Views: 975

Re: Witch City

That is very beautiful work. I especially love the lighting in the hotel.
by tornotlukin
Thu Aug 23, 2018 12:28 am
Forum: WIP
Topic: Fifty-Foot Toddler
Replies: 19
Views: 756

Re: Fifty-Foot Toddler

This is Todd the Toddler:
todd-the-toddler.gif
todd-the-toddler.gif (8.91 KiB) Viewed 347 times
by tornotlukin
Wed Aug 22, 2018 5:43 pm
Forum: WIP
Topic: Fifty-Foot Toddler
Replies: 19
Views: 756

Re: Fifty-Foot Toddler

Well this is a perfect opportunity to learn about sprite flicker. I will keep the "enemies" to 8x8 and see where that takes me.