Search found 4595 matches

by dale_coop
Tue Feb 25, 2020 4:53 pm
Forum: Ask For Help
Topic: How do I get my player to shoot?
Replies: 3
Views: 36

Re: How do I get my player to shoot?

The tutorial should work. (Then, some members had particular needs for their own projects... so custom replies)
by dale_coop
Tue Feb 25, 2020 4:34 pm
Forum: Ask For Help
Topic: Projectile Scrolling Issue?
Replies: 2
Views: 22

Re: Projectile Scrolling Issue?

Hmmm... because you are using scrolling screens... You should try, replacing all your:

Code: Select all

	CreateObject temp, temp1, #$01, #$00, currentNametable
by:

Code: Select all

	LDA Object_scroll,x
	STA temp3
	CreateObject temp, temp1, #$01, #$00, temp3
(for the 4 of them)
And tell me if it works better.
by dale_coop
Tue Feb 25, 2020 1:31 pm
Forum: Ask For Help
Topic: Create Monster Pathing
Replies: 2
Views: 49

Re: Create Monster Pathing

When the movement is set... the movement continues until we told it to stop. So, you could just check your boundaries... if inferior to the top bound, change the move to Down... and if superior to the bottom bound, change the move to up... else, skip the code. It could look like: LDA Object_y_hi,x C...
by dale_coop
Tue Feb 25, 2020 1:01 pm
Forum: Finished Games & Demos
Topic: KUBO 3
Replies: 0
Views: 11

KUBO 3

When he was creating "KUBO 2" for the NESmaker Byte-Off 2019 competition, my son had lots of ideas that he would have liked to incorporate into his entry game. However, due to lack of time, he wrote everything down and told me that it would be for the next game... that how was created KUBO 3. The ga...
by dale_coop
Tue Feb 25, 2020 12:53 pm
Forum: Ask For Help
Topic: [4.1.5] Adventure Game Player Walks In Place
Replies: 12
Views: 591

Re: [4.1.5] Adventure Game Player Walks In Place

Glad you fixed your issue :)
by dale_coop
Tue Feb 25, 2020 12:51 pm
Forum: Introduce Yourself
Topic: Hello from France !
Replies: 5
Views: 55

Re: Hello from France !

Hey :) Welcome Terry Glad to have you here with us. NESmaker is a very very fun tool to make NES games. Following all the tutorial videos (I suggest to watch all of them), you will learn how to use, how to set up every aspects of your project... Feel free to share your ideas, comments, projects, WIP...
by dale_coop
Tue Feb 25, 2020 12:48 pm
Forum: Ask For Help
Topic: Turning off projectile power-up (2-player platform module)
Replies: 7
Views: 232

Re: Turning off projectile power-up (2-player platform module)

LOL
You could reduce the random factor...

Code: Select all

	JSR GetRandomNumber
	AND #%00000001 ;; now, we have a number between 0 or 1
	BNE donePickup
by dale_coop
Tue Feb 25, 2020 12:46 pm
Forum: Ask For Help
Topic: Game won't start
Replies: 3
Views: 41

Re: Game won't start

It means you had an error when Export & Test... so the rom file was not created.
Could you share a screenshot of the command line (black) window? (errors are listed on that window)
by dale_coop
Sun Feb 23, 2020 10:55 pm
Forum: Ask For Help
Topic: [4.1.5] Adventure Game Player Walks In Place
Replies: 12
Views: 591

Re: [4.1.5] Adventure Game Player Walks In Place

Try with different movement scripts. The ones from the Adventure subfolder.... (or from the SimplePlatformer of your’re making a platformer).
It should work better ;)
by dale_coop
Sun Feb 23, 2020 3:48 pm
Forum: Introduce Yourself
Topic: Hello!
Replies: 1
Views: 70

Re: Hello!

Welcome Kenami
Glad you joined us :)
Your project sounds great... can't wait to see more.
Don't hesitate to ask, share and comment... ;)
Have fun!