Search found 3937 matches

by dale_coop
Sun Sep 15, 2019 7:21 pm
Forum: Ask For Help
Topic: Pickups are Acting Strange... Please Help!
Replies: 10
Views: 105

Re: Pickups are Acting Strange... Please Help!

Have you assigned correctly the increase health script to the corresponding PowerUp element in Project Settings > Script Settings ? Could you share a screenshots of your game objects (in the tree view on the left of NESmaker) and a screenshot of your PowerUp element in Project Settings > Script Sett...
by dale_coop
Sun Sep 15, 2019 7:19 pm
Forum: WIP
Topic: Super SteamBoy
Replies: 1
Views: 19

Re: Super SteamBoy

Great work! Sounds promising. Can't wait to see more.
by dale_coop
Sun Sep 15, 2019 7:18 pm
Forum: Finished Games & Demos
Topic: Astrocube (finished demo)
Replies: 11
Views: 221

Re: Astrocube (finished demo)

LOL, so cool!
by dale_coop
Sun Sep 15, 2019 7:17 pm
Forum: WIP
Topic: Another Brawler Project (W.I.P)
Replies: 2
Views: 21

Re: Another Brawler Project (W.I.P)

Sounds great, I love this character and your animations <3
by dale_coop
Sat Sep 14, 2019 5:55 pm
Forum: WIP
Topic: Mark of the Beast
Replies: 36
Views: 451

Re: Mark of the Beast

Great work!
by dale_coop
Fri Sep 13, 2019 10:16 pm
Forum: Ask For Help
Topic: Warp issue in platformer
Replies: 6
Views: 69

Re: Warp issue in platformer

Pas de souci, c'est un plaisir de pouvoir aider ;)
N'hésite pas à faire un autre post si tu as un autre souci. Et puis tu sais, tu n'es pas le seul à avoir ces soucis et y'en aura d'autres après toi.
C'est important de laisser une trace des soucis rencontrés et la (une des) façon(s) de les résoudre.
by dale_coop
Fri Sep 13, 2019 3:43 pm
Forum: Ask For Help
Topic: Warp issue in platformer
Replies: 6
Views: 69

Re: Warp issue in platformer

Hmmm... Es-tu sur d'avoir modifié le bon script ? Dans quel dossier tu l'as trouvé ? (Attention, dans NESmaker tu trouveras de nombreux script qui portent des noms identiques... utilisés en fonction des modules, des cores et des différentes actions dans le code du jeu. Il faut bien faire attention à...
by dale_coop
Fri Sep 13, 2019 1:26 pm
Forum: Ask For Help
Topic: Pickups are Acting Strange... Please Help!
Replies: 10
Views: 105

Re: Pickups are Acting Strange... Please Help!

Also, don't forget to set your Player object's health (in "object details") to the value (for example "3") and the same value for the "myHealth" initial value (in hud & boxes > hud use variables).
by dale_coop
Fri Sep 13, 2019 1:23 pm
Forum: Ask For Help
Topic: Warp issue in platformer
Replies: 6
Views: 69

Re: Warp issue in platformer

Try modifying your WarpToScreen script (assigned to the "Tile Collision 5"? in your "Project Settings > Script Settings"), with this code instead of the current code: LDA #$00 STA newGameState LDA warpMap STA currentMap CLC ADC #$01 STA temp GoToScreen warpToScreen, temp, #$02 LDA #$00 STA playerToS...
by dale_coop
Thu Sep 12, 2019 10:36 pm
Forum: Community Tutorials
Topic: 2 Players Simple Platformer Game tutorial (2 Players Single Screen module - NESmaker 4.1.5)
Replies: 31
Views: 2016

Re: 2 Players Simple Platformer Game tutorial (2 Players Single Screen module - NESmaker 4.1.5)

hummm...OK I see.
A 8 pixels row might already be cropped by the overscan (crt / emulators). So, I'd suggest to put 1 row of solid tiles at the top of your screen...