Search found 61 matches

by DanielT1985
Tue Dec 04, 2018 12:47 am
Forum: PLATFORM MODULE TUTORIAL
Topic: Create Projectile doesn't work in platform module?
Replies: 128
Views: 6236

Re: Create Projectile doesn't work in platform module?

Yes it’s exactly that ;) So I got my character's projectile to me at the vertical position, but what about the horizontal position. When I shoot right, it's near the player but not near enough, and when I shoot left, it's far away from the player. I want it to me near my character to make it act li...
by DanielT1985
Tue Nov 20, 2018 2:24 am
Forum: NESmaker Help
Topic: When is 4.1.0 coming out?
Replies: 3
Views: 199

When is 4.1.0 coming out?

I don't know what place to put this post in, so I thought I'd put it here. Anyway, I was wondering when version 4.1.0 is coming out, because I don't see anything on The New 8-Bit Heroes' website, or their YouTube Channel. I know, they posted about it on their Kickstarter, but they explained what was...
by DanielT1985
Mon Oct 29, 2018 9:52 pm
Forum: NESmaker Help
Topic: Tons of music/sfx issues
Replies: 29
Views: 2956

Re: Tons of music/sfx issues

I found it! Oh my god, I found it! Ok. So there is a SongToPlay and a songToPlay variable being defined in the code. The capital one is defined in ZP_and_vars.asm and the lower case one is defined in SystemVariables.asm. I'm not sure if this was a typo or if it was intentional to have two variables...
by DanielT1985
Thu Oct 25, 2018 10:23 pm
Forum: Help
Topic: Any shortcuts for placing tiles in Start/Win screens?
Replies: 4
Views: 542

Re: Any shortcuts for placing tiles in Start/Win screens?

Dirk wrote:
Thu Oct 25, 2018 10:13 pm
Do you still use the beta version of NESmaker?
I'm not. I'm using 4.0.11.
by DanielT1985
Thu Oct 25, 2018 7:38 pm
Forum: Help
Topic: Any shortcuts for placing tiles in Start/Win screens?
Replies: 4
Views: 542

Any shortcuts for placing tiles in Start/Win screens?

This is just a curious question. IDK where I could put this at, so I put it here. I've been working on the title screen for my game for the past few days and I was wondering if there are any shortcuts on placing tiles, like how in the Screen area, you can hold shift and drag around an area to copy a...
by DanielT1985
Mon Oct 22, 2018 8:31 pm
Forum: Suggestions
Topic: My 10 (+1) Ideas for NESMaker Version 4.1
Replies: 2
Views: 573

Re: My 10 (+1) Ideas for NESMaker Version 4.1

I'll answer these suggestions in order. 1. I believe that's a limitation of the GGSound engine. You can set instrument volumes and make instruments that mimic some of the effects to get around this. It'd take a lot of time and effort to swap sound engines. Maybe someone in the community will wire u...
by DanielT1985
Mon Oct 22, 2018 12:17 am
Forum: Suggestions
Topic: My 10 (+1) Ideas for NESMaker Version 4.1
Replies: 2
Views: 573

My 10 (+1) Ideas for NESMaker Version 4.1

(Most of the choices in this list refer to the Platformula Module in NESMaker 4.0.11) This list will revolve around logical and possible additions to NESMaker. Some of these might be possible already in NESMaker while some aren't. Call me greedy, but I want to make sure that NESMaker's promise of "L...
by DanielT1985
Sat Oct 20, 2018 3:15 pm
Forum: PLATFORM MODULE TUTORIAL
Topic: mega man style blaster
Replies: 1
Views: 560

Re: mega man style blaster

woodstock1 wrote:
Sun Oct 14, 2018 5:46 pm
in imput scripts i see the action shoot weapon. how do i enable something like this?
Projectiles in NESMaker are similar to the ones in Mega Man. if you wanna know how to enable it, here's a forum talking about projectiles. viewtopic.php?f=28&t=747
by DanielT1985
Fri Oct 19, 2018 9:40 pm
Forum: PLATFORM MODULE TUTORIAL
Topic: Create Projectile doesn't work in platform module?
Replies: 128
Views: 6236

Re: Create Projectile doesn't work in platform module?

Don’t worry, this community is made for that. Help each other. I am glad if I could help you :) It really is an honor. Also, I managed to find a way to add sound to the projectile on my own, so I'm take steps, at least. Lol But yeah, it really is an honor getting to talk to these amazing coders and...
by DanielT1985
Fri Oct 19, 2018 5:29 pm
Forum: PLATFORM MODULE TUTORIAL
Topic: Create Projectile doesn't work in platform module?
Replies: 128
Views: 6236

Re: Create Projectile doesn't work in platform module?

You need to add some code to adapt the horizontal position of the object that will be create (your weapon/projectile), depending of the facing position of your Player. Take a look at my comments in this shootWeapon.asm script: LDX player1_object LDA Object_movement,x AND #%00000111 STA temp3 CMP #%...