Search found 72 matches

by PewkoGames
Wed Aug 21, 2019 3:45 pm
Forum: Finished Games & Demos
Topic: Drunk Yeltsin
Replies: 11
Views: 430

Re: Drunk Yeltsin

I noticed when I place 2 drones (total of 4 monsters: the projectile, the Pill and 2 drones) it slows down dramatically. So I only put one drone on most levels. For me It didn't slow down with 3 monster objects on the screen. Are there any screens that had 2 drone monster objects? Also the berlin st...
by PewkoGames
Wed Aug 21, 2019 3:29 pm
Forum: Finished Games & Demos
Topic: Drunk Yeltsin
Replies: 11
Views: 430

Re: Drunk Yeltsin

I must not have put a monster barrier there!

Also what levels did you experience the slowdowns?

Thanks for the feedback!
by PewkoGames
Wed Aug 21, 2019 2:15 pm
Forum: Finished Games & Demos
Topic: Drunk Yeltsin
Replies: 11
Views: 430

Drunk Yeltsin

New, from PewKo! Drunk Yeltsin! (Based on 4 international incidents almost caused by drunk boris yeltsin) Download Here: EDIT: Fixed a glitch on the 3rd and 4th Berlin Board. https://drive.google.com/file/d/10zWD0_qszbTGRDEOekmVub4qicJGwLiM/view?usp=sharing https://scontent-lga3-1.xx.fbcdn.net/v/t1....
by PewkoGames
Wed Aug 21, 2019 1:56 pm
Forum: WIP
Topic: Tomb Gator!
Replies: 11
Views: 837

Re: Tomb Gator!

"Hero Klungo Saves Teh World" was the direct inspiration! Yeah it has a ton of glitches I'm trying to fix, specifically Tomb 7. I CAN'T figure out why. Thanks for pointing this out! Any help on the Tomb 7 glitch would be appreciated
by PewkoGames
Tue Jul 09, 2019 12:50 pm
Forum: Ask For Help
Topic: Extra life every 100 points?
Replies: 6
Views: 321

Re: Extra life every 100 points?

Ah that worked! Thank you!
by PewkoGames
Tue Jul 09, 2019 9:58 am
Forum: WIP
Topic: Tomb Gator!
Replies: 11
Views: 837

Re: Tomb Gator!

Ah I fixed it! Thanks! one of the screens was set wrong .
by PewkoGames
Tue Jul 09, 2019 9:52 am
Forum: WIP
Topic: Tomb Gator!
Replies: 11
Views: 837

Re: Tomb Gator!

Is anyone having this issue:

If you beat tomb 6, does it warp back to tomb 6? I'm testing my game and on tomb 6 it goes right back to tomb 6 and doesen't progress to tomb 7.
by PewkoGames
Tue Jul 09, 2019 9:34 am
Forum: Ask For Help
Topic: Extra life every 100 points?
Replies: 6
Views: 321

Re: Extra life every 100 points?

I think I do have a HUD variable available, how would I do that in code though?
by PewkoGames
Mon Jul 08, 2019 3:32 pm
Forum: Ask For Help
Topic: Extra life every 100 points?
Replies: 6
Views: 321

Extra life every 100 points?

So I'm currently refining my Tomb Gator game.

Dale Coop helped me with some code that every 100 points, you get an extra life and it resets to 0.

However, I'd like it to not reset the score and rather have the traditional "high score" that you'd normally see.

Any ideas on how this can be achieved?
by PewkoGames
Sun Jul 07, 2019 5:42 pm
Forum: WIP
Topic: Tomb Gator!
Replies: 11
Views: 837

Re: Tomb Gator!

I played on MESEN. I think the difficulty is just right for a NES game. There are points that are frustrating, but they seem to be possible to learn and get past, which is a defining feature of games I enjoy. Glitch-wise, I did get frustrated that "press start to jump" also activates your first jum...