Search found 49 matches

by Karakara | Karetro
Fri Nov 16, 2018 8:42 pm
Forum: Suggestions
Topic: Nesmaker Logo to use with our game.
Replies: 5
Views: 244

Re: Nesmaker Logo to use with our game.

It would be cool to see some form of assessment process for giving homebrew games a sort of "Seal of quality".
by Karakara | Karetro
Fri Nov 16, 2018 6:36 pm
Forum: Software Support
Topic: Exported rom unable to be played in any emulator other than included one
Replies: 1
Views: 10

Re: Exported rom unable to be played in any emulator other than included one

UPDATE: This occurred because i tried to change the iNes Identifier. So don't do that lol.
I didn't realize why it wasn't working initially because i had been working in the included emulator.
by Karakara | Karetro
Fri Nov 16, 2018 6:32 pm
Forum: Software Support
Topic: Exported rom unable to be played in any emulator other than included one
Replies: 1
Views: 10

Exported rom unable to be played in any emulator other than included one

So, for some reason my game wont play outside of the included emulator.
System: (my portable laptop)
32 bit with DNA.DLL fix.
2 GB ram.

Also if it helps, for some reason, it inquires for the FDS BIOS rom when i boot it with FCEUX.
Thanks.
by Karakara | Karetro
Fri Nov 16, 2018 4:09 pm
Forum: NESmaker Help
Topic: Setting Animations for Diagonal Aiming * moved post
Replies: 2
Views: 45

Re: Setting Animations for Diagonal Aiming * moved post

In the macros code, It shows the ones not defined with a name. FACE_DOWN = #%00000000 FACE_DOWN_RIGHT = #%00000001 FACE_RIGHT = #%00000010 FACE_UP_RIGHT = #%00000011 FACE_UP = #%00000100 FACE_UP_LEFT = #%00000101 FACE_LEFT = #%00000110 FACE_DOWN_LEFT = #%00000111 Use FaceDirection with the binary va...
by Karakara | Karetro
Fri Nov 16, 2018 3:49 pm
Forum: NESmaker Help
Topic: Object Bytes Ram
Replies: 0
Views: 11

Object Bytes Ram

Hey all! While digging in the object handling code, I found where the Object ram bytes are defined (/Routines/Variables/ObjectBytesRam.asm) At line 64-65, It mentions the following: ; THERE CAN BE ROOM FOR TWO USER DEFINED VARIABLES ; AND STILL HAVE ROOM TO PUT SCROLL RAM HERE This is pretty interes...
by Karakara | Karetro
Mon Nov 12, 2018 11:50 pm
Forum: NESmaker Help
Topic: Been trying to resolve Famitracker Import issue for hours...
Replies: 3
Views: 77

Re: Been trying to resolve Famitracker Import issue for hours...

1. The two songs you added are both longer than 09 ORDER (10 frames of music data). You'll need to make your songs shorter. 2. In your songs, you have some parts where a channel is left blank through the whole frame. You can't have any blank parts in songs (except for the DPCM channel), so you'll n...
by Karakara | Karetro
Mon Nov 12, 2018 11:22 pm
Forum: NESmaker Help
Topic: Been trying to resolve Famitracker Import issue for hours...
Replies: 3
Views: 77

Been trying to resolve Famitracker Import issue for hours...

Hey! Ive been working on some music for my game, and I cant seem to get it to import. I've been tweaking it for hours, making sure it conforms to the GGsound limits, but I cant seem to get it working. The files attached if anyone can help... Im clueless tbh. https://drive.google.com/file/d/1UStr5Awp...
by Karakara | Karetro
Mon Nov 12, 2018 7:41 pm
Forum: Suggestions
Topic: Emulator Source?
Replies: 8
Views: 150

Re: Emulator Source?

For the “mysticSearches” emulator, if you want to redistribute it modify it, you should ask permission to Shiru (the famous NES tools creator)... if I remember well, he made this version specially for Joe. Will do, that or find an open source one. Modifying it in hex was mostly just a temporary exp...
by Karakara | Karetro
Mon Nov 12, 2018 6:08 pm
Forum: Suggestions
Topic: Emulator Source?
Replies: 8
Views: 150

Re: Emulator Source?

As I understand it, the emulator included with NESMaker is specifically for spot-checking and is not licensed for distribution by us, the end users. And even then it's much better to test using FCEUX or Mesen. In order to distribute your game using an emulator you'll need to use an open-source one ...
by Karakara | Karetro
Mon Nov 12, 2018 5:25 pm
Forum: Suggestions
Topic: Emulator Source?
Replies: 8
Views: 150

Emulator Source?

Hey! So I'm part way through making a game and when it's done, I plan to distribute it to some friends on sd cards. I wanted the game to just be in a click to run exe kinda thing, and I figured the emulator would be a pretty good way to get that taken care of. Problem is, the only thing you can real...