Search found 182 matches

by stevenshepherd
Thu Oct 18, 2018 4:53 pm
Forum: WIP
Topic: TimeChaser
Replies: 2
Views: 120

Re: TimeChaser

Very cool!
by stevenshepherd
Tue Oct 16, 2018 1:42 pm
Forum: WIP
Topic: Dino Kaiser WIP
Replies: 5
Views: 70

Re: Dino Kaiser WIP

Great sprites!
by stevenshepherd
Sat Oct 06, 2018 7:52 pm
Forum: WIP
Topic: Turtle Rescue
Replies: 70
Views: 3513

Re: Turtle Rescue

Haha very nice :) I think a lot of us are in the same boat and why there hasn't been a ton of activity here (or less than usual). We're all waiting for the next version.
by stevenshepherd
Thu Oct 04, 2018 2:27 pm
Forum: WIP
Topic: RPG demo
Replies: 39
Views: 2008

Re: RPG demo

jorotroid wrote:
Thu Oct 04, 2018 1:25 am
Whoa, that dream/thought bubble is supper creative. Also really great usage of lighting!

Thanks! :)
by stevenshepherd
Thu Sep 27, 2018 12:20 am
Forum: WIP
Topic: RPG demo
Replies: 39
Views: 2008

Re: RPG demo

New video with some more NPCs, dialog, setting up the story of the game. It makes reference to getting a fishing rod but I don't have that action sorted out yet :) Being pretty stingy with tiles for now, but if it turns out I can get away with it, I'll get more diverse with them for the different bu...
by stevenshepherd
Tue Sep 25, 2018 1:52 pm
Forum: NESmaker Help
Topic: hold A animation and release animation for projectile
Replies: 4
Views: 125

Re: hold A animation and release animation for projectile

Thanks for the reply. That is what is happening, and it seems to create a new object repeatedly as well which leads to slowdown until it destroys itself. The only issue is that i did actually want it to be Hold A to mimick the "winding up" of casting a fishing rod. Also it ensures that i can make tw...
by stevenshepherd
Mon Sep 24, 2018 6:05 pm
Forum: NESmaker Help
Topic: hold A animation and release animation for projectile
Replies: 4
Views: 125

hold A animation and release animation for projectile

I am open to different ideas, but right now I have it set up so that you hold A and then when you release A, you shot your projectile. In this case, it is a fishing rod that casts. You release A and the projectile goes a set distance, stops, changes animation, and then disappears after a set amount ...
by stevenshepherd
Sun Sep 23, 2018 8:40 pm
Forum: WIP
Topic: Bionic Girl (WIP)
Replies: 95
Views: 3407

Re: Bionic Girl (WIP)

very cool!
by stevenshepherd
Sun Sep 23, 2018 6:49 pm
Forum: NESmaker Help
Topic: Player freezes, won't move after shooting projectile
Replies: 2
Views: 116

Re: Player freezes, won't move after shooting projectile

Thanks! That is probably my problem :)
by stevenshepherd
Sun Sep 23, 2018 6:48 pm
Forum: WIP
Topic: Bionic Girl (WIP)
Replies: 95
Views: 3407

Re: Bionic Girl (WIP)

Sorry i meant the cover art :)