Search found 108 matches

by stevenshepherd
Tue Aug 21, 2018 12:06 am
Forum: WIP
Topic: Bionic Girl (WIP)
Replies: 3
Views: 44

Re: Bionic Girl (WIP)

Love the sprite!
by stevenshepherd
Mon Aug 20, 2018 10:10 pm
Forum: Art
Topic: Messing around with paths
Replies: 5
Views: 74

Re: Messing around with paths

Haha, well I'd love to see what you came up with! Having lots of examples for inspiration helps :)
by stevenshepherd
Mon Aug 20, 2018 4:46 pm
Forum: Art
Topic: Messing around with paths
Replies: 5
Views: 74

Re: Messing around with paths

thanks! Yea I am only starting to figure it out. I would recommend editing the different sections one at a time when viewing the path under graphic assets (i.e., the right image) and seeing what their effects are. You don't even have to do anything interesting, just a scribble or a line, and then se...
by stevenshepherd
Sun Aug 19, 2018 6:49 pm
Forum: Art
Topic: Messing around with paths
Replies: 5
Views: 74

Messing around with paths

I think there are a lot of potentially creative uses for paths that could really save your tilesets. I thought I would start a thread for cool path uses. I made a house of out paths. I wanted a house to have a solid black outline so it pops. However, this would take up several tiles (left edge with ...
by stevenshepherd
Thu Aug 16, 2018 4:18 am
Forum: WIP
Topic: RPG demo
Replies: 14
Views: 624

Re: RPG demo

Hmm not sure. I have too many other things that i really want to make. Who knows though. If i get to a point where i can envision making it the way i want to fairly easily then maybe. I am happy that it seems like it is well received though! :)
by stevenshepherd
Tue Aug 07, 2018 10:00 pm
Forum: WIP
Topic: RPG demo
Replies: 14
Views: 624

Re: RPG demo

thanks! :)
by stevenshepherd
Tue Aug 07, 2018 9:32 pm
Forum: WIP
Topic: RPG demo
Replies: 14
Views: 624

Re: RPG demo

Playing around with building the first rooms. Not sure what I think about the attempt at creating lighting effects and shadow in the main room.

hmm apparently (at least on my computer) it wants to autoplay at 144p instead of 240p. 240 is a lot clearer.

https://youtu.be/WG_K1a_sMQ0
by stevenshepherd
Mon Aug 06, 2018 1:20 am
Forum: Suggestions
Topic: RPG module
Replies: 3
Views: 107

Re: RPG module

yea the NPC dialog will be key. They've already illustrated how triggered screen affects dialog. I imagine that it wouldn't be hard to have something in place where dialog changes when you have vs. don't have an item (e.g., "go find this thing for me" *you find it and bring it back* "thanks here's 5...
by stevenshepherd
Sun Aug 05, 2018 8:03 pm
Forum: Suggestions
Topic: RPG module
Replies: 3
Views: 107

RPG module

I thought I would start a thread on what we might like to see in an RPG module, within the limits of the NES of course! I was going to leave this for now, but then seeing how soon the RPG module is expected to arrive, I thought I would start something. Some ideas: Controlling random encounters: pres...
by stevenshepherd
Mon Jul 23, 2018 2:01 am
Forum: WIP
Topic: RPG demo
Replies: 14
Views: 624

Re: RPG demo

Thanks! :)