Search found 5 matches

by Knietfeld
Thu Oct 18, 2018 6:37 am
Forum: NESmaker Help
Topic: Multiple Character Game Object switching
Replies: 10
Views: 2085

Re: Multiple Character Game Object switching

I started to work on other parts of my game and haven't come back to this in a while. but this is what I was dealing with. any comment that start with ;kn, are things I wrote either to help you understand or to help me understand as I was working with it. I set this chunk of code as an input scrip a...
by Knietfeld
Tue Oct 09, 2018 1:06 pm
Forum: NESmaker Help
Topic: Multiple Character Game Object switching
Replies: 10
Views: 2085

Re: Multiple Character Game Object switching

Yep, those are exactly the things I was playing with. I used the handle player death script as a base and switched some things around so the player character is destroyed first then the new object is created. Since the createobject macro just searches for the first available spot to place the new ob...
by Knietfeld
Tue Oct 09, 2018 12:49 pm
Forum: NESmaker Help
Topic: Combining Adventure and Platform
Replies: 4
Views: 918

Re: Combining Adventure and Platform

I combined the adventure game physics and the platformer game physics. I'll just cut and paste some stuff I said in another post about all of this. "I have bats in my platformer and I wanted them to fly around in 8 directions but they only flew left and right. It turns out, when they modified the Ad...
by Knietfeld
Tue Oct 09, 2018 12:04 pm
Forum: NESmaker Help
Topic: Is 'Ignore Main Physics' Flag bugged?
Replies: 5
Views: 893

Re: Is 'Ignore Main Physics' Flag bugged?

I came on here looking for an answer to the exact same problem. I have bats in my platformer and I wanted them to fly around in 8 directions but they only flew left and right. I read all these comments and scoured the code to figure out what parts had to be skipped for Ignore Gravity to still allow ...
by Knietfeld
Fri Oct 05, 2018 3:06 pm
Forum: NESmaker Help
Topic: Multiple Character Game Object switching
Replies: 10
Views: 2085

Re: Multiple Character Game Object switching

I just came across your post last night. It's been a while since you posted, did you figure anything out yet? I tried to create a complete solution for you but I barely got started on it when my baby woke up and that was the end of that. I have some ideas though, and hopefully can work on it more to...