Search found 21 matches

by del inf3rno
Fri Nov 30, 2018 9:15 pm
Forum: Finished Games & Demos
Topic: The Tower of Turmoil
Replies: 65
Views: 5942

Re: The Tower of Turmoil

Awesome man, I got stuck on a few parts due to a weird glitch. The first was the first stage of the boss, we killed each other at the same time and after the cutscene I think the game didn't know what to do with the player. The second was in the blackout, it wouldn't recognize that I killed all the ...
by del inf3rno
Wed Nov 28, 2018 1:58 am
Forum: WIP
Topic: OmegaDriver (temporary name)
Replies: 60
Views: 7547

Re: OmegaDriver (temporary name)

That's probably THE best mech I've ever seen in a NES title! Love this direction friend. Keep it going!
by del inf3rno
Wed Nov 28, 2018 1:50 am
Forum: WIP
Topic: Labyrinth of Yggdrasil
Replies: 27
Views: 3142

Re: Labyrinth of Yggdrasil

really nice title screen, also graphics remind me of micro mages a lot Yeah those tiles are going to change, I was using their (micro mages) style as a frame of reference to give my pixel art a boost of confidence. I wanted something that popped and easy to make while I learned the NESMaker platfor...
by del inf3rno
Wed Nov 28, 2018 1:44 am
Forum: WIP
Topic: Bullet Bros Nes
Replies: 10
Views: 1054

Re: Bullet Bros Nes

Very cool! You're tileset is great and flows seamlessly. The character movement is nice and smooth as well. What kind of enemies do you have planned? And welcome to the boards!
by del inf3rno
Wed Nov 28, 2018 1:38 am
Forum: WIP
Topic: The Tower of Turmoil
Replies: 125
Views: 14435

Re: The Tower of Turmoil

CutterCross wrote:
Wed Nov 28, 2018 12:37 am
It's coming...

Image
You're pixel art is coming along beautifully!
by del inf3rno
Tue Nov 20, 2018 4:55 am
Forum: WIP
Topic: Labyrinth of Yggdrasil
Replies: 27
Views: 3142

Re: Labyrinth of Yggdrasil

*UPDATED DEMO ON OP* Changes: Health meter Health Drop Enemy Transitions up and down Melee weapon Key placement locked door Monster locked room spike death Start screen Way more features added. I'm almost at the peak of features that I want to use from NESMaker. I've modified some code according to ...
by del inf3rno
Mon Nov 12, 2018 1:46 am
Forum: WIP
Topic: Labyrinth of Yggdrasil
Replies: 27
Views: 3142

Re: Labyrinth of Yggdrasil

Redherring32 wrote:
Mon Nov 12, 2018 12:18 am
Sweet start screen!
I wish I took the time to make mine that good.
Thank you! Take the time, there's no deadline. Study title screens that you like and use references.
by del inf3rno
Mon Nov 12, 2018 12:10 am
Forum: WIP
Topic: Labyrinth of Yggdrasil
Replies: 27
Views: 3142

Re: Labyrinth of Yggdrasil

jorotroid wrote:
Mon Nov 12, 2018 12:08 am
Try going to Patterns>SwapColors. Keep clicking the numbered buttons until to say which color slot the currently assign colors should move to.
Exactly what I was looking for thank you!
by del inf3rno
Sun Nov 11, 2018 11:51 pm
Forum: WIP
Topic: Labyrinth of Yggdrasil
Replies: 27
Views: 3142

Re: Labyrinth of Yggdrasil

I have a small issue with NES screen tool, Well not necessarily the tool but my image's palette is messed up and I dont know how to fix it without manually going in and changing the colors by pixel which I dont feel like doing lol. Heres a screen of what I am talking about. The highlight and backgro...
by del inf3rno
Sun Nov 11, 2018 11:46 pm
Forum: WIP
Topic: Labyrinth of Yggdrasil
Replies: 27
Views: 3142

Re: Labyrinth of Yggdrasil

dale_coop wrote:
Sat Nov 10, 2018 10:46 am
Great start screen!
Dirk wrote:
Sat Nov 10, 2018 10:56 am
Yes, that start screen looks nice!
jorotroid wrote:
Sun Nov 11, 2018 11:34 am
Nice art! I particularly like your player character. Your premise sounds cool, too.
Thanks guys!