6 posts • Page 1 of 1
Is there a way to increase the monsters health when you stomp on them? I want to create a boss that requires so many bounces before he dies while dodging projectiles. No matter what I change the monsters health to they always die in one hit.
Monsters have a health setting. Object Details > Details > Health. Change 0 to something higher and save.
I did change the health up to 20 and once I jump on them they still die in one hit.
Sorry, I haven't done much with the platforming module. There may be something in the collision scripts that ignores the health settings.
That is what I am beginning to think... Hopefully that will change in the next update if that is really the problem