Absolutely nothing, black / gray screens, when export

DocWaluigean

New member
Screenshot 2018-10-10 12.19.34.png

I am often short-tempered, and I don't want to feel waste of money buying this.

The "Skip Start Screen" = both on and off, same result.

As I'm writing this, I put the entire screen as Playable Area on HUD.
 

dale_coop

Moderator
Staff member
In fact, your HUD needs to be: 2 rows min (and 2 cold min) for HUD Area and the rest for the Playable Area.
 

chronosv2

New member
You need to set the working folder to the location of game.nes (which should be "<NESMaker folder>\GameEngineData\".
I think it's launching the emulator without a ROM loaded.
 

dale_coop

Moderator
Staff member
You should set it like that:

2018_08_31_00_38_29_Project_Settings_Emulator.png
 

DocWaluigean

New member
Screenshot 2018-10-10 17.07.05.png

It worked! Thank you so much! But unfortunately, how do I keep this setting for the ENTIRE NESMaker, as obviously they might reset to blank, and emulator resets also?
 

DocWaluigean

New member
For anyone whose going through this, or getting mad at "finding swear wording helps and guides":

-You need 1/2 block WIDTH [Up and Down] and full-side row [Left and Right] of HUD Area. [Think of long black rectangle that's on top of the screen in Legend of Zelda NES.]

-You need emulator [FECUX is commonly desired], working folder [the location of where the exported NES file is.], and parameter [game.nes] WRITTEN in those inside:

Project > Project Settings > Emulator
 

DocWaluigean

New member
As this is obviously a glitch, is there some way to implant this trick in future NESMaker for people who wants to go creative with coloring?
 

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dale_coop

Moderator
Staff member
You HUD Area NEEDS to be 2 rows min and 2 cold min!
It’s a limitation (currently) of NESMaker.
 
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