stevenshepherd
New member
So I created a screen with two monsters on it. On the immediate screen above it, I placed a monster on it that is 4 sprites wide, 4 sprites tall (as in, 8 x 8 pixel sprites). It doesn't move around the screen (it is a painting on the wall where the eyes shift around). The screen works fine, but when I go back down to the screen below, the game immediately freezes. I tried recreating the screen from scratch. It works just fine, until I put that same enemy back in. I tried rebuilding it again with different smaller enemies (i.e., only 8 x 8 pixels) and it works fine, but then the 4 x 4 painting screws it up. When I put the 4 x 4 sprite painting enemy in the room next to it, everything works fine. I also tried putting in a different 4 x 4 monster (a window where lightning flashes) and that messed it up too in its own way, even though that same sprite works fine on a different screen. There is something uniquely problematic with me trying to put the 4 x 4 sprite monster on that particular screen. Any thoughts? thanks!