DChilders84
New member
Following the tutorials again from start to finish, during the Screen Tile portion, I forgot to set the spike tiles to Solid. Exporting and testing allowed me to recognize this mistake. However, when I went back to the Assets and changed them to Solid - simple and clicked UPDATE, I then exported and tested and found that the tiles were still walkable. Wondering if anyone else has had this problem with Screen Tiles, if this is a larger issue, or if it is just a problem on my end. Minor, I know, but we're in the beta to find stuff like this and test it.
[UPDATE]
It looks like, though the Screen Tiles did update, until you replace the old tiles that were placed, they will remain as the old tile type. I made a new screen and used the same tiles post update, and they work as intended. I also went back and overwrote the old tiles and they worked as intended. I just assumed if you updated the asset, it would update all the tiles that had already been placed.
[UPDATE]
It looks like, though the Screen Tiles did update, until you replace the old tiles that were placed, they will remain as the old tile type. I made a new screen and used the same tiles post update, and they work as intended. I also went back and overwrote the old tiles and they worked as intended. I just assumed if you updated the asset, it would update all the tiles that had already been placed.