Is it possible to make assets 24*24 pixels?

dale_coop

Moderator
Staff member
Tiles must be a multiple of 16: 16*32*48*64 etc
But for monster objects (sprites, it's a multiple of 8: 8, 16, 24... (cf tutorial videos)
 

MistSonata

Moderator
You can make sprites that are 24x24, but the way that NESmaker handles background tiles forces 16x16 tiles in order to preserve enough space to make more space for screen data.

It's possible in the future that there'll be code to give you the option to make 8x8 background tiles for your screens, but it will result in less available screen data overall.
 
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