Compilation errors "TileType00.asm(1): Can't open file"

dale_coop

Moderator
Staff member
When starting using NESMaker, a lot of users got that error when compile :



It's because there is no script module loaded. In fact, as Joe explained during the live streaming video (at the beginning), in order to start, you need to import a scripts module, currently there is only one: the "BasicModule" which provide all the basic scripts for your game.

Here how to do :
In NESMaker, select the menu "Project > Import Project Module".
Then, need to select the "Modules\BasicModule.MOD" file.



A confirmation of all modifications that will be applied to your project :



Validate and now, you shouldn't be having this compilation error anymore.
 
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