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Compilation errors "TileType00.asm(1): Can't open file"

Posted: Fri Aug 10, 2018 10:16 am
by dale_coop
When starting using NESMaker, a lot of users got that error when compile :

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It's because there is no script module loaded. In fact, as Joe explained during the live streaming video (at the beginning), in order to start, you need to import a scripts module, currently there is only one: the "BasicModule" which provide all the basic scripts for your game.

Here how to do :
In NESMaker, select the menu "Project > Import Project Module".
Then, need to select the "Modules\BasicModule.MOD" file.

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A confirmation of all modifications that will be applied to your project :

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Validate and now, you shouldn't be having this compilation error anymore.

Re: Compilation errors "TileType00.asm(1): Can't open file"

Posted: Sat Aug 11, 2018 7:41 pm
by Nerdzmania
Thanks for the info!