My game is a top-down shooter, but how do I make player shoot?

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dale_coop
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Re: My game is a top-down shooter, but how do I make player shoot?

Post by dale_coop » Sun Aug 19, 2018 4:39 pm

Nice !
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Sorry about my poor english
All I need: A Damn Fine Cup of Coffee
My games: PRESS START GAME / UNDERGROUND ADVENTURE
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PortableAnswers
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Re: My game is a top-down shooter, but how do I make player shoot?

Post by PortableAnswers » Thu Sep 20, 2018 5:04 pm

dale_coop wrote:
Sat Aug 18, 2018 8:44 pm
Yes you right.
Already talk with Joe about that. I could use a variable to limit the number of projectiles .... or could use a timer Brtween to projectiles.

Didn’t try yet those solutions.
But it’s in my check list ;)
Hey dale_coop,
Did you ever get a chance to test this? I am having the same slow down issue mentioned above.
Last edited by PortableAnswers on Thu Sep 20, 2018 5:09 pm, edited 1 time in total.
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dale_coop
Posts: 1280
Joined: Fri Feb 16, 2018 7:05 am
Location: France

Re: My game is a top-down shooter, but how do I make player shoot?

Post by dale_coop » Thu Sep 20, 2018 5:48 pm

I would suggest to use the new « user variables » functionality in the « Project Sertings » for your variables.
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Sorry about my poor english
All I need: A Damn Fine Cup of Coffee
My games: PRESS START GAME / UNDERGROUND ADVENTURE
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PortableAnswers
Posts: 56
Joined: Wed May 02, 2018 11:52 am
Location: USA
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Re: My game is a top-down shooter, but how do I make player shoot?

Post by PortableAnswers » Thu Sep 20, 2018 6:56 pm

Ok, will try this later. Thanks!
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