bounding box and sprite sizes

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digit2600
Posts: 178
Joined: Mon Apr 16, 2018 9:50 pm

bounding box and sprite sizes

Post by digit2600 » Thu Sep 06, 2018 12:08 pm

i think a useful feature for a later release would be to be able to animate the bounding boxes similarly to how the character animation is set up.... also, to be able to change size of player sprite from frame to frame, i.e. frame one 16×32, frame two 24x32, 32x32, etc... in the case of something like a long range melee attack or so...maybe the same concept to bounding boxes... ?
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