No new AI script in monster action

made CutterCross's warptoscreen.asm and add it in the AI action 10 and when I goto an monster to make it warp player to new screen it completely not show as 10 - Warptoscreen. I'm feeling I may have to reinstall Nesmaker to fix this..... here's his scripting

oy I feel so weird - it's basicly the default and I have to change the label

Code:
LDA warpMap
adc #$01
STA temp
GoToScreen warpToScreen, temp
 
MistSonata said:
Have you tried renaming it in the project settings? (the first tab, if I remember correctly)

I realized that XD why could it be a lot simpler like whatever you add in the remaining AI scripts of your own it renames it for ya.
 
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