dale_coop said:When you use tileset00 it was working well?
How is HUD? Have you set the "HD Area": 2 rows min (and 2 cols min) and the rest for the Playable Area... ?
cargo said:I don't mean sound condescending but in order to cover all bases I have to ask:
+ Is your image file at the right location? You might be editing the wrong assets folder.
+ Are you editing the default assets? Maybe you forgot to choose the option (when cliking "File->New") that creates a new set:
In this case it would create a fresh set at the folder "MyAwesomeGame" at "<your nesmaker install path>\GraphicAssets\".
+ Tileset01 corresponds with BckCHR_01.bmp. If you got a different filename then either rename that or use the tileset it corresponds to.
+ Can you see Tileset01 at the dropdown list on the screen editor? If the "Main Tiles" dropdown list at your screen editor starts with a higher number then your screen is set to a different bank. At the top-left corner of the editor you should see which graphics bank is assigned to the screen.
+ Deleting the screen and starting again (with the bank dropdown list at the overworld map set to "Bank 1" will get your screen to access Tileset01.
dale_coop said:Your "BckCHR_01.bmp" has the correct size (128x48px)? You created (modified/saved) it in the Pixel Editor?
Else, check again, everything, stp by step like cargo wrote.
cargo said:Can you show us an example of what you're seeing? I.e. A picture of your screen on the screen editor and another of the same screen running in your emulator.
cargo said:Can you show us an example of what you're seeing? I.e. A picture of your screen on the screen editor and another of the same screen running in your emulator.
dale_coop said:Can you share a screenshot of your HUD areas settings, too?
cargo said:Go nuclear. Delete the screen on the over/under map by right clicking on it and selecting 'delete' from the context menu that pops up. Make sure "Bank 1" is selected on that dropdown list I mentioned before. Then double click on a map square and start again.
cargo said:Go nuclear. Delete the screen on the over/under map by right clicking on it and selecting 'delete' from the context menu that pops up. Make sure "Bank 1" is selected on that dropdown list I mentioned before. Then double click on a map square and start again.