Nesmaker 4.1 Error getting started

Is anybody else having trouble getting started on 4.1?

I know that I pretty much need to remake everything but the graphics assets, so that is what I am currently trying to do.

I imported 1 tileset to my graphics assets, and I imported my player object. Made a quick screen just to test if the game compiled and I get this error:

Code:
Desktop\nesmaker_4_1_0\GameEngineData>asm6 MainASM.nes game.nes demo.txt
pass 1..
GameData\DataBank01_Includes.asm(4): Can't open file.
GameData\DataBank01_Includes.asm(6): Can't open file.
GameData\DataBank01_Includes.asm(8): Can't open file.
GameData\DataBank01_Includes.asm(10): Can't open file.
GameData\DataBank01_Includes.asm(12): Can't open file.
GameData\DataBank01_Includes.asm(14): Can't open file.
GameData\DataBank01_Includes.asm(16): Can't open file.
GameData\DataBank01_Includes.asm(18): Can't open file.
GameData\DataBank01_Includes.asm(20): Can't open file.
GameData\DataBank01_Includes.asm(22): Can't open file.
GameData\DataBank01_Includes.asm(24): Can't open file.
GameData\DataBank01_Includes.asm(26): Can't open file.
GameData\DataBank01_Includes.asm(28): Can't open file.
GameData\DataBank01_Includes.asm(30): Can't open file.
demo.txt written.

I tried making a blank project with no imports as well and tried to compile, and in that case it cannot load main.asm

Tried moving the file to the desktop because the first video said that could be the issue. That didn't help.
Tried running as administrator, that also didn't help.
 
I chose scrolling platformer.

Just created a blank project again and chose scrolling platformer then compiled before changing anything. It compiles fine.

I'll try starting over and seeing what breaks it.
 

dale_coop

Moderator
Staff member
Yeah I think we can forget all our old scripts (just keep for reference if needed) and do again with all the new scripts coming with the 4.1.
 
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