Monster palettes not sticking?

jermz

New member
I have monster palette 1 assigned to an NPC, and monster palette 2 assigned to another NPC, which show up with the correct color scheme in both the monster editor and the monster groups, but when I place it into the overworld, the wrong palette gets assigned to it. Both NPCs are assigned the same color scheme. Is this a bug or am I doing something wrong?
 

TurtleRescueNES

Active member
You also have to assign the correct corresponding palette on the game screen settings. Each screen can be different. That's what allows you to have one monster easily repressed in different colors throughout the game.
 

Mugi

Member
Also, if you use scrolling, you also have to assign the palette you want to use to the first screen where the scrolling starts, and all the screens that are connected by the scroll, will use the same palette defined in that first screen.
since the screens do not reload while scrolling, the engine can never update the palette data.
 
Top Bottom