Projectiles passing through solid tiles.

I am having an issue where projectiles do not collide correctly with solid tiles. They collide fine with enemies, but pass through solid tiles.
Digging through the collision scripts right now to see if I can find out what is going on.

Anybody else run into this issue?

Edit:
I do have solid/edge object reaction set to 'Destroy Me'
 

dale_coop

Moderator
Staff member
you can find a fix for that here (for monsters)
http://nesmakers.com/viewtopic.php?f=23&t=1726

But to reply to your question, yes,
you have to set to destroy me for solid reaction... but had some issues testing it.
 

dale_coop

Moderator
Staff member
You're right, chronicleroflegends, thanks for pointed me that issue. In the platformer tile collisions code, I found that for "ignore gravity" objects that doesn't check solid collisions (only screen edges), so I fixed it, here:
http://nesmakers.com/viewtopic.php?p=11156#p11156
 
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