Has anybody out there figured out any castlevania style control schemes ? If so, I'd be glad to trade my services of music composition in famitracker or sprite work in exchange for them... Just looking for something in the ball park of the old cv and ninja gaiden games- I've got my melee firing off and character stopping to do so while running.. Jumping is a bit of a mess still, and there's a bit of a delay all together on the attack... Has anybody actually gotten down a solid melee platformer bit yet ?