Graphics issues with 4.06

So I'm still using 4.0. 6 to work on my game, And I have come across an issue using graphic bank to on a brand new screen as you see the picture below it shows the assets but then when I export and test it chops the assets up how would I go about sourcing out the code to fix that I'm very new at this so any guidance would be greatly appreciated
 

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  • 20190123_074232.jpg
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dale_coop

Moderator
Staff member
I 'd say your Sprite0 is not correct.

Check your HUD with those settings (if your hud is 2 rows) :

2019-01-05-13-58-16.png


With your non-transparent color sprite (tile 127):

2019-01-05-13-58-57-NES-MAKER-4-1-0-Version-0x158-Mon-Jeu-Plateforme-MST.png
 

dale_coop

Moderator
Staff member
Lol, just saw that when I came back home... arf... 4.0.6?! (not even the 4.0.11?)
I need to think...
 

dale_coop

Moderator
Staff member
I would try... maybe your BckCHR_XX.bmp file doesn't have the correct dimensions (128x48px)?

PS: forget my post about the sprite0 :p
 
The assets are the correct size. I placed the same assets in Graphic bank 3 and they work just fine
 

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  • 20190125_191922.jpg
    20190125_191922.jpg
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dale_coop

Moderator
Staff member
Try deleting the screen and make it again (select bank2 before double clicking on the screen to edit).
 
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