Compile Error after adding Elements to HUD

EternaX

New member
I don't know if this is a known error (I assume it is).

When adding a third Element to the HUD (no matter what kind of type) I get a Compile Error

\LoadTileUpdate.asm(57): Value out of range

if I add even more HUD elements of any type the error changes to \HandleGamerTimer.asm(15): PC out of range

Screenshots attached.
 

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dale_coop

Moderator
Staff member
Yeah, I think its related to the memory issue.
You could try that: http://nesmakers.com/viewtopic.php?f=19&t=353
 

EternaX

New member
I already did that some days ago.
It fixed the problem I had with binding more than 10 scripts to the controller input. But it seems that I'm now at a point where the memory issue hits back hard :D
 

dale_coop

Moderator
Staff member
Completly (I did same on my side).
I hope Joe can do some clean-up to help a little with that recurring issue :p
 
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