Monster Placement Issue - Sprite Smearing

ppaquette

New member
Hello,
Sorry if this is a noob question, but I'm having a problem where I have all my monsters and groups set up ok and it shows up in engine normally:
2018-08-23.png


but it smears the sprites straight up and down and mixes player sprites in it as well when I export:
2018-08-23.png


Any help is most appreciated.
 

dale_coop

Moderator
Staff member
Try to remove all monsters from your screen (« edit monsters placement edits » the clic on « disable » for all).
and try again...
 

ppaquette

New member
I tried that multiple times and unfortunately nothing changes. I went in and made more strict naming conventions as well with no luck.
 
ppaquette said:
but it smears the sprites straight up and down and mixes player sprites in it as well when I export:
2018-08-23.png


Any help is most appreciated.

I noticed this happens if the height of sprite is set to 8 tiles (64 pixels), reduce its height to 7 and I bet it'll suddenly be fine.
 

ppaquette

New member
that looks like it did the trick. thank you so much!! do you think it was due to the fact that there was a row of empty sprites above the head or just the size? thanks again!!
 

Kasumi

New member
Looking at the draw functions, I think I see the problem. It would be because of the value 8. If I'm right, basically when the height is 8, it loops through 256 "rows" instead of 8 rows which is why it's drawing so much random data to the screen.
 
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