Character falling trough tiles

Nintendo8bit

New member
Hi
I'm a real rookie when it comes to the NesMaker ;-)
I've watched the tutorial for a platform game and I've made an ugly character and I've put him on a screen with some brick tiles to walk on,
just as an practice and to test to see if I understand the NesMaker ;-)
When the tile is set as walkable the character falls trough the tile.
When the tile is set as solid, the character can stand on the tile and jump but not walk in any direction.
What am I doing wrong?
It's probably something really simple ;-)
 

dale_coop

Moderator
Staff member
For a brick, a wall, you need “solid” tiles.
For tile you want the player go through you need “null walkable” tiles (like the sky if platformer... on ground for adventure top down game)

Then you need to set “speed” and “accesleration” to your player to be able to move. And you have to assign movements scripts to your buttons in “input editor”.
 

chronosv2

New member
Also make sure the bounding box for your character is at least 1 pixel up from the bottom, otherwise you collide in the other object and get stuck.
 
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