Incorrect Palette Color for Monster Projectile [SOLVED]

PortableAnswers

New member
:?:
I was able to get a monster to shoot a projectile at my player, however, when I test the game, the color of it is white. I am trying to get it to be red but have had no success. I am using "Effect 2" and "Monster Palette 4" for the projectile.
 

dale_coop

Moderator
Staff member
All the “game objects” use the 2 palettes assigned to the player.
So in fact you just set if you want to use the #1st or the #2nd (player’s) subPal.
 

PortableAnswers

New member
I am not sure why but I am able to get the color to change but only by utilizing Sub1.
I could not get the gameObject (monster's projectile) to use Sub2. I set my gameObject to Sub1 and used Sub2 for my player.
 

chronosv2

New member
Something that caught me up a little bit: You've got to click the tile you want to edit, then the palette you want it to use. Save and it should stick.
You can even use that for multi-color sprites if you're careful and don't overlap 8x8 segments.
 
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