Toggle for Making NCPs Solid

Have a thought on how NESmaker can be improved? We are a small team with limited means, but we'd love to hear your ideas!
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ostincoolston
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Re: Toggle for Making NCPs Solid

Post by ostincoolston » Tue Aug 28, 2018 5:14 pm

Oh yeah!! you mean an empty monster tile sitting next to the npc tile to enlarge the hit box in other directions. Good idea.
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MistSonata
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Re: Toggle for Making NCPs Solid

Post by MistSonata » Tue Aug 28, 2018 8:05 pm

jsherman wrote:
Tue Aug 28, 2018 4:58 pm
You can pad a NPC with empty tiles around the real sprite.
Something to keep in mind with this, even blank tiles count toward the sprite limits.
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mouse spirit
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Re: Toggle for Making NCPs Solid

Post by mouse spirit » Mon Jun 01, 2020 12:02 am

Does anyone know a good way to make a monster solid?I would want to do it so i can make "blocks"appear when the area is triggered.those blocks would be solid monsters that dont move so i can now get to a different path in a previous area.i would use tiles but tiles dont seem to be changable in triggered areas unless im missing something.
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