Painting collision types

Have a thought on how NESmaker can be improved? We are a small team with limited means, but we'd love to hear your ideas!
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darkhog
Posts: 252
Joined: Sun May 13, 2018 10:02 am

Painting collision types

Post by darkhog » Mon Oct 01, 2018 1:56 am

Modify Attribute submenu is fine when you have one or two tiles to change, but I'd appreciate if you'd add at the top of world editor a dropdown with all collisions types and then some button would allow you to paint selected collision type, like you can paint palettes, etc.
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