FrankenGraphics
New member
Currently, the colours $2d and $3d are not represented in the GUI (anywhere like the pixel editor and such) and the colour picker dialog won't let you pick them.
There's thankfully a workaround for the former. You can hack it in by exporting a palette to clipboard, edit it manually, and reimport it, but their representation in the GUI stays black.
I could probably find a way to hack these colours in somewhere, but...
I'm wondering... Does the palette fadeout routines not default $1d and $0d to $0f to safeguard against their "too dark-ness"? Or is there any other reason these are omitted from the GUI?
There's thankfully a workaround for the former. You can hack it in by exporting a palette to clipboard, edit it manually, and reimport it, but their representation in the GUI stays black.
I could probably find a way to hack these colours in somewhere, but...
I'm wondering... Does the palette fadeout routines not default $1d and $0d to $0f to safeguard against their "too dark-ness"? Or is there any other reason these are omitted from the GUI?