DSherm99
New member
I used the "View PPU" function in the fceux emulator while testing a NES Maker game, and noticed that there was space for another tileset. Here are some pictures, using the Adventure and Platformer games as examples:
Out of curiosity, I checked the PPU on a few other NES games, including Mystic Origins, and found that the space was completely used:
Mystic Origins:
Zelda 1:
So I was wondering if, in the future, we could use two tilesets on a screen simultaneously. That would certainly be helpful.
Out of curiosity, I checked the PPU on a few other NES games, including Mystic Origins, and found that the space was completely used:
Mystic Origins:
Zelda 1:
So I was wondering if, in the future, we could use two tilesets on a screen simultaneously. That would certainly be helpful.