Hole in the middle of my hero

Here is the link to the wedNESday tutorial for making an Adventure game. Done something cool with it? Modified it in some way? Want to ask the community about creating additional features for it? Post things Adventure Module here!
zeos101
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Hole in the middle of my hero

Post by zeos101 » Sat Nov 10, 2018 10:13 pm

I followd the video used the included hero / player sprite but there us a hole in the middle of the charter see pics

Any idea how to correct this issue?
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dale_coop
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Re: Hole in the middle of my hero

Post by dale_coop » Sat Nov 10, 2018 10:41 pm

Check ALL yours animations...
-----
Sorry about my poor english
All I need: A Damn Fine Cup of Coffee
My games: PRESS START GAME / UNDERGROUND ADVENTURE / UNDERGROUND ADVENTURE (Arcade version - Byte-Off-2019)
zeos101
Posts: 58
Joined: Sun Nov 04, 2018 4:01 am

Re: Hole in the middle of my hero

Post by zeos101 » Sat Nov 10, 2018 10:42 pm

ATM all i have is idol and walk with no inputs for movement at all
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dale_coop
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Re: Hole in the middle of my hero

Post by dale_coop » Sat Nov 10, 2018 10:48 pm

All your animations are correct?
And how about your "object details"? The animation types are set correctly?
-----
Sorry about my poor english
All I need: A Damn Fine Cup of Coffee
My games: PRESS START GAME / UNDERGROUND ADVENTURE / UNDERGROUND ADVENTURE (Arcade version - Byte-Off-2019)
zeos101
Posts: 58
Joined: Sun Nov 04, 2018 4:01 am

Re: Hole in the middle of my hero

Post by zeos101 » Sat Nov 10, 2018 10:52 pm

Do I need more than idol just to start? that was kinds glossed over in the video
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dale_coop
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Re: Hole in the middle of my hero

Post by dale_coop » Sat Nov 10, 2018 11:27 pm

Don't know how you set up your animation types...
If your player is, in fact, using the walking animation (depending how you set your animation types). And if you didn't set correctly your walking animation.
So is the reason I am asking how are your other animations.

How did you make your tileset? directly in the Pixel Editor? (or in another image editor?) check that the dimensions of your GameObjectTiles.bmp file is 128x64px.
-----
Sorry about my poor english
All I need: A Damn Fine Cup of Coffee
My games: PRESS START GAME / UNDERGROUND ADVENTURE / UNDERGROUND ADVENTURE (Arcade version - Byte-Off-2019)
zeos101
Posts: 58
Joined: Sun Nov 04, 2018 4:01 am

Re: Hole in the middle of my hero

Post by zeos101 » Sat Nov 10, 2018 11:36 pm

The tiles came from the beta graphics folder in nes maker so per made.

All I have is idol up down left and right. May be an issue with copy and paste frame as I can't seem to get that working
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dale_coop
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Re: Hole in the middle of my hero

Post by dale_coop » Sun Nov 11, 2018 9:44 am

Can you share a screenshot of your GameObjectTiles.bmp in the Pixel Editor?
-----
Sorry about my poor english
All I need: A Damn Fine Cup of Coffee
My games: PRESS START GAME / UNDERGROUND ADVENTURE / UNDERGROUND ADVENTURE (Arcade version - Byte-Off-2019)
zeos101
Posts: 58
Joined: Sun Nov 04, 2018 4:01 am

Re: Hole in the middle of my hero

Post by zeos101 » Sun Nov 11, 2018 6:47 pm

You bet!
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dale_coop
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Re: Hole in the middle of my hero

Post by dale_coop » Sun Nov 11, 2018 7:34 pm

Ok I see your problem.
Your GameObjectTiles.bmp doesn’t have the correct dimensions.
So what you need to do is: use the selection tool, select all this graphics. Copy it (CTRL+C).
Make go to the menu « pixel editor > new > Game object tileset », move your mouse cursor to the top left corner of the tileset and paste (CTRL + V).
Then save the file in your folder with the name GameObjectTiles.bmp, replacing the existing one.
-----
Sorry about my poor english
All I need: A Damn Fine Cup of Coffee
My games: PRESS START GAME / UNDERGROUND ADVENTURE / UNDERGROUND ADVENTURE (Arcade version - Byte-Off-2019)
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