One Way Tile

WolfMerrik

New member
The current tile script reads:

Code:
canPenetrate:

And seems to do nothing, as it does the same thing if commented out.
Does anyone know where this code is handled?
 

Pauldalyjr

Active member
;; check other potentiall solid types here
;; monsters may see other types as solid/not solid - do you want them to respect or ignore here?
CMP #$08
BNE AboveIsNotSolid_a
TYA
AND #%11110000
CMP tileY
BCC AboveIsNotSolid_a
JMP AboveIsSolid



Starts at line 653, Im using version 4.0.11, might be a little different in another version.
 
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