Player tile file too small

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ildalla83
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Joined: Thu Sep 20, 2018 3:23 pm
Location: Italy

Player tile file too small

Post by ildalla83 » Thu Sep 20, 2018 3:29 pm

Hi, I want to create a platform game "Megaman style" to test the software.
I want to use a tileset similar to Megaman and I see that the file GameObjectTiles.bmp (128x64) is too small and does not contain all my movement poses...
What I can do?
Tnx
:shock: :shock: :shock:
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UltraNarwhal
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Re: Player tile file too small

Post by UltraNarwhal » Thu Sep 20, 2018 10:33 pm

First step is to remove any 8x8 tiles that are the same as each other to free up some space.
optimise.png
optimise.png (933 Bytes) Viewed 153 times
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ildalla83
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Location: Italy

Re: Player tile file too small

Post by ildalla83 » Fri Sep 21, 2018 7:57 am

UltraNarwhal wrote:
Thu Sep 20, 2018 10:33 pm
First step is to remove any 8x8 tiles that are the same as each other to free up some space.
optimise.png
Ok I'll try this option, but I don't think is the solution.
Tnx
:shock: :shock: :shock:
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ildalla83
Posts: 8
Joined: Thu Sep 20, 2018 3:23 pm
Location: Italy

Re: Player tile file too small

Post by ildalla83 » Mon Sep 24, 2018 8:08 am

ildalla83 wrote:
Fri Sep 21, 2018 7:57 am
UltraNarwhal wrote:
Thu Sep 20, 2018 10:33 pm
First step is to remove any 8x8 tiles that are the same as each other to free up some space.
optimise.png
Ok I'll try this option, but I don't think is the solution.
Tnx
Ok it works. Tnx!
:shock: :shock: :shock:
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