8-Directional Movement Script (and how to install it!)

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Mihoshi20
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Re: 8-Directional Movement Script (and how to install it!)

Post by Mihoshi20 » Mon Aug 27, 2018 5:46 am

It's great seeing an update to this. I used a large portion of this code during the Beta for Mermay's Den, though made a few modifications to it myself to get the full functionality I wanted. I'll have to give this new iteration a go sometime.
regularJim
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Re: 8-Directional Movement Script (and how to install it!)

Post by regularJim » Mon Aug 27, 2018 5:57 pm

I don't know, everything looks correct. I also loaded the Adventure Module. Don't know if that matters

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And I'm pretty sure I have my player character placed on walkable tiles.
regularJim
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Re: 8-Directional Movement Script (and how to install it!)

Post by regularJim » Mon Aug 27, 2018 6:04 pm

Okay, so strange thing happening. I think the script was working. BUT, when I press up and/or left my character doesn't move, and no longer can move. Because when the game starts I can press down and right, and my character will move freely in those directions. Until I press up or left, then I will no longer be able to move at all.
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MistSonata
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Re: 8-Directional Movement Script (and how to install it!)

Post by MistSonata » Mon Aug 27, 2018 6:14 pm

Have you tried loading in about 4-5 dummy scripts? It sounds like the game is freezing up on you.

Just make a bunch of blank .asm files and load them into input scripts. Let me know if that works.
regularJim
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Re: 8-Directional Movement Script (and how to install it!)

Post by regularJim » Mon Aug 27, 2018 6:27 pm

That fixes it. That's a weird thing to need to do. Thanks for the help!
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MistSonata
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Re: 8-Directional Movement Script (and how to install it!)

Post by MistSonata » Mon Aug 27, 2018 7:39 pm

Yeah, been meaning to talk to Joe about that. Hopefully it's not a huge problem.
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WolfMerrik
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Re: 8-Directional Movement Script (and how to install it!)

Post by WolfMerrik » Tue Aug 28, 2018 1:26 am

This just occurred to me today, this could even be useful in a platformer.
Namely for shooting in 8 directions (think metal blades in MM2, the best weapon ever)

Image

I didn't make platformer physics or anything like that when i tried it, but it could definitely work for it.
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Scythe&GenGames
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Re: 8-Directional Movement Script (and how to install it!)

Post by Scythe&GenGames » Wed Sep 19, 2018 2:02 am

Can this be also used as a platformer 8-direction movement? if so I would love to make my platformers this way.
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Scythe&GenGames
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Re: 8-Directional Movement Script (and how to install it!)

Post by Scythe&GenGames » Wed Sep 19, 2018 2:03 am

WolfMerrik wrote:
Tue Aug 28, 2018 1:26 am
This just occurred to me today, this could even be useful in a platformer.
Namely for shooting in 8 directions (think metal blades in MM2, the best weapon ever)

Image

I didn't make platformer physics or anything like that when i tried it, but it could definitely work for it.
so it can be used as a Contra like Shooter physics neat!
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DanielT1985
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Re: 8-Directional Movement Script (and how to install it!)

Post by DanielT1985 » Thu Oct 11, 2018 2:03 am

Speaking of 8-Direction movement, for some reason, all of the enemy movement choices related to moving up and down cause my enemies to go side by side. Is there a way to fix this?

(Using: Platformula 4.0.11)
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