Zelda like Droping Bombs

My game has a weapon and it's dropping bombs as a weapon and when it explodes and whatever the explosion hits kills/hurts player and kills the enemy since it's like a zelda like with it's bombs.

I'm sure it needs a code to tell NESMaker to say "oh it's a drop weapon." I may do a weird AVGN based game using this as a thing with main weapon and the Nerd needs the exploding shit pickle or just link's bombs to destroy blocks. as for my game the Melee is dropping the bombs as it's weapon.
 
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