How to disable depth-orient sprite drawing and save some more CPU time

FrankenGraphics

New member
This can save you a little bit of extra overhead if you don't need depth-oriented sprite drawing (such as needed in slanted or isometric topdowners):

search and open HandleUpdateObjects.asm

1) comment out lines 16, 51-58 and lines 363-365
2) un-comment line 367

save (as a copy, and relink your project to that copy through script settings).
 

vanderblade

Active member
For the life of me, I can't find HandleUpdateObjects in my Script Settings. N/M It's in the ROOT and system folder.
 

vanderblade

Active member
When I make the suggested changes using the shooter module, I get an Unknown Label error on line 370:

Code:
JMP UpdateObjectsLoop
 

CutterCross

Active member
vanderblade said:
When I make the suggested changes using the shooter module, I get an Unknown Label error on line 370:

Code:
JMP UpdateObjectsLoop

There's a small mistake with this tutorial. You're NOT supposed to comment out line 54, which is the UpdateObjectsLoop label.
 
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