Mugi
Member
when i made my playerobject animations, this still worked just fine.
my player is 3x3 tiles in size, except for the jump animation, which is 3x4 in size due to being vertically larger than the normal animations.
this worked just fine starting from 4.0.11 where i made my player, and i have no idea when this broke.
Im now running 4.1.4 and the object editor resizes ALL animations to whatever you set it to in any specific animation, and destroyed my playerobject in the process.
not cool, especially if this is a silent "feature" instead of a bug.
my player is 3x3 tiles in size, except for the jump animation, which is 3x4 in size due to being vertically larger than the normal animations.
this worked just fine starting from 4.0.11 where i made my player, and i have no idea when this broke.
Im now running 4.1.4 and the object editor resizes ALL animations to whatever you set it to in any specific animation, and destroyed my playerobject in the process.
not cool, especially if this is a silent "feature" instead of a bug.