OFFICIAL 5.0 SUGGESTION THREAD!

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rimoJO
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Re: OFFICIAL 5.0 SUGGESTION THREAD!

Post by rimoJO » Mon Jun 24, 2019 4:20 pm

being able to switch clothing/armor, weapons, and misc. items via a special screen
shops, where you can buy things like food and items
food
hookshots/gravity-defying grappling hooks should be possible
custom nes hardware to support games made with nesm that have things that normal nes systems will not accept. basically, what i'm saying, is more ft expansion chips, more expansion chips
i know i said this before, but a turned based battle system
seamless topdown--platform hybrid games

plz and thx
Last edited by rimoJO on Wed Jul 17, 2019 7:36 pm, edited 1 time in total.
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SciNEStist
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Re: OFFICIAL 5.0 SUGGESTION THREAD!

Post by SciNEStist » Mon Jun 24, 2019 5:49 pm

I would like to see hotkeys for horizontal and vertical mirroring of sprites when creating assets to go along with the already existing checkboxes. Would make creating animations a lot more efficient for me.
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tornotlukin
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UI Changes

Post by tornotlukin » Wed Jun 26, 2019 12:53 am

Incremental/or major modifications of the UI would be a big help. More natural language in the different sections. More space between visual elements. Less redundant inputs and button combos (like palette input and rename button on top of each other.) Perhaps user driven workspace modifications, like reorganizing parts of sections or pull parts into floating palettes.

Putting coordinates on each world map room instead of rolling over would be great for mapping warps. Also, when editing the map room, have the coordinates of what room of the world map it is, would be a big help.
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wallmasterr
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Re: OFFICIAL 5.0 SUGGESTION THREAD!

Post by wallmasterr » Wed Jul 03, 2019 10:48 pm

Only just realized this was a thing to suggest stuff. got a bit caried away and made some mocks for my main gripes.
overworld:
add toggle to overworld screen to show linkages between levels, different colors for underworld overworld
add more options to right click menu
alow dragging screens around while retaining warp linkages (swap screen if over another when released)(would also be really good to select and move multiple screens at once)

level Screen:
more visibility of where the player spawn point is,
where the level outs are, less important
fix monster placement
show indication of which monster it is and a quick way to move/ delet it
Show current cell number from overworld on this screen somewhere along the top
Checkpoints would be kl to see indicators too but less essential
-this might be coming but a way to paint on types of collisions and Mabie a colored collisions representation the number overlays are hard to read.

Animation:
move stuff around a bit
Add a proper timeline

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Joe_Cracker
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Re: OFFICIAL 5.0 SUGGESTION THREAD!

Post by Joe_Cracker » Sat Jul 06, 2019 9:08 am

When I look at the list of all the different scripts I’m just instantly confused. We are always looking at the file names and the roots. The list needs to be simplified by having a mode that displays then as such and can switch to listing what they do. Like the script that makes your character jump, well why not just scroll down until you find “jump”. Simplify the process and you could move things along a bit faster for the beginner.
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wallmasterr
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Re: OFFICIAL 5.0 SUGGESTION THREAD!

Post by wallmasterr » Sat Jul 06, 2019 9:48 pm

Joe_Cracker wrote:
Sat Jul 06, 2019 9:08 am
When I look at the list of all the different scripts I’m just instantly confused. We are always looking at the file names and the roots. The list needs to be simplified by having a mode that displays then as such and can switch to listing what they do. Like the script that makes your character jump, well why not just scroll down until you find “jump”. Simplify the process and you could move things along a bit faster for the beginner.
I think a search function in the scripts screen would be helpful too.
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rimoJO
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Re: OFFICIAL 5.0 SUGGESTION THREAD!

Post by rimoJO » Sun Jul 07, 2019 3:17 am

Need: A custom user-friendly text box setter that will show what the text box will look like- with the font and palette. And instead of using > (More), you can add a "page" to the text box using a button, and the program will do the page making behind the scenes. Making easy to read character dialogue and text in cutscenes is hard with >, SPACE and ENTER.
Would be great: Character icons in text boxes, like in Undertale.
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MHZ
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Re: OFFICIAL 5.0 SUGGESTION THREAD!

Post by MHZ » Sun Jul 07, 2019 8:20 pm

I think this was suggested before but please have:

-Moving platforms
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rimoJO
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Re: OFFICIAL 5.0 SUGGESTION THREAD!

Post by rimoJO » Tue Jul 09, 2019 3:22 pm

I agree. We need:
1- Moving platforms.
Like in DKJR.
Thanks
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rimoJO
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Re: OFFICIAL 5.0 SUGGESTION THREAD!

Post by rimoJO » Wed Jul 17, 2019 1:23 am

Voice Beeps, like nav-com from startropics
Character icons in text boxes, like in idk
Last edited by rimoJO on Wed Jul 17, 2019 7:37 pm, edited 1 time in total.
Mystery Game status: Currently at least one in development. Stay tuned!
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