*****************************Updated with Demo v1.0 after Legend pic **************************************************************************
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Hello guys!
So after registering on the forum last year, I started working on NesMaker for about 1 month, before I had to actually pause everything to take care of...Life! LOL
This is the project I started working on , which is based on a prototype game I did over 10 years ago. It started life in a defunked engine called IG Maker ( Creators of the rpg maker engine I believe...) The tech support was horrible, if any, and it wasnt long before it was abandoned by the creators. I actually got it running on xbox live, through a programmer from Ireland since I had never programmed in c# before...in exchange, I was working on all his 3d graphic assets / animations for a game he was working on for the unity engine. Needless to say, he dissapeared on me after about 3 months of work and thus I had to start from scratch yet again. I ported it over to the corona engine using lua for windows/android devices...But after a while i just got tired of it and like many of my projects, ended up in my Ill finish this thing "Later" pile...LOL. Its a simple platformer, and since I always start with small simple projects whenever I get into a new engine, NesMaker would be perfect for it! The past couple weeks Ive been updating and patching scripts to bring them up to speed, working on the intro etc. I have to say im impressed with the amount of work that members like Dale Coop, Mugi , frankenGraphics and all the active members have put in...You guys have really put Nesmaker up to speed! Anyway, here are a few screengrabs, the demo should be ready within the next couple weeks!
P.S. Im a complete DUD in terms of ASM right now, so I cant really contribute in that aspect, atleast not anytime soon...But if anybody needs to spruce up their animations/ sprite work, please let me know and ill try to make some time to help you!
Update #1 ( 7/21/20 ) : Added Demo ver 1.0
https://www.mediafire.com/file/dmaom9e8w8fusni/TempleDilemma_Demo_1_0.nes/file
Start: Pause, B: Attack, A: Jump
************************************************************************************************************************************************************
Hello guys!
So after registering on the forum last year, I started working on NesMaker for about 1 month, before I had to actually pause everything to take care of...Life! LOL
This is the project I started working on , which is based on a prototype game I did over 10 years ago. It started life in a defunked engine called IG Maker ( Creators of the rpg maker engine I believe...) The tech support was horrible, if any, and it wasnt long before it was abandoned by the creators. I actually got it running on xbox live, through a programmer from Ireland since I had never programmed in c# before...in exchange, I was working on all his 3d graphic assets / animations for a game he was working on for the unity engine. Needless to say, he dissapeared on me after about 3 months of work and thus I had to start from scratch yet again. I ported it over to the corona engine using lua for windows/android devices...But after a while i just got tired of it and like many of my projects, ended up in my Ill finish this thing "Later" pile...LOL. Its a simple platformer, and since I always start with small simple projects whenever I get into a new engine, NesMaker would be perfect for it! The past couple weeks Ive been updating and patching scripts to bring them up to speed, working on the intro etc. I have to say im impressed with the amount of work that members like Dale Coop, Mugi , frankenGraphics and all the active members have put in...You guys have really put Nesmaker up to speed! Anyway, here are a few screengrabs, the demo should be ready within the next couple weeks!
P.S. Im a complete DUD in terms of ASM right now, so I cant really contribute in that aspect, atleast not anytime soon...But if anybody needs to spruce up their animations/ sprite work, please let me know and ill try to make some time to help you!
Update #1 ( 7/21/20 ) : Added Demo ver 1.0
https://www.mediafire.com/file/dmaom9e8w8fusni/TempleDilemma_Demo_1_0.nes/file
Start: Pause, B: Attack, A: Jump