Digital_Dragon
New member
Hey guys, as one of the things Joshua Fallon is adding to 4.1 is the ability to change the RGB values of the NES's 54ish colours I decided to make a tool to help. While you could just 'eyeball' the RGB values it would be better to try and match them to an existing palette. This little tool i've made can be used to help match the in tool palette to the palette of whichever emulator you are using for example. So here's how to use the tool;
1 - Ensure you have the palette you want. You may choose to use the default palette of your emulator or download a new one. You can go to http://www.firebrandx.com/nespalette.html to download some good ones, for this example i'll be using the wavebeam palette.
2 - Set your emulator to use this palette. Again unnecessary if you want to use the default palette, but if you downloaded one as in step 1 then you need to select it. I'd recommend FCEUX for this as it's easy to swap palettes, there should be plenty of guides online on how to swap palettes in FCEUX so i won't describe it here, just google it.
3 - Run the colour tool in the emulator. You will see every colour the NES can produce, spread across 5 screens (due to per screen colour limits) in the order they appear in NESmaker. Screenshot the first screen. Open the screenshot in any image editing program, if you don't have one i'd recommend paint.net. Use the colour picker tool on each of the colours to get each ones RGB value (should be three numbers 0-255).
4 - In NESmaker 4.1 (once it's out) follow Joshua's instructions (hopefully he'll give some) on how to change the RGB values. Do this for all 12 colours you see on the first screen of the colour tool, then go back to the tool for the next screen. The character will scroll to the next screen, take another screenshot for the next 12 colours. Repeat steps 3 & 4 for all the screens and colours in the colour tool and you will have completely changed the colour palette of NESmaker.
As you can see, this Colour Tool is just a simple way to find out the RGB values of a palette, as while the .pal files are readily available, finding out the RGB values of each colour is more tricky. Hopefully someone finds this helpfull, any questions feel free to ask.
Edit: Updated to 2.0!
New Features;
The 'Player' no longer goes flying off the screen, Yay!
The Colours all have corresponding numbers.
It actually has the right colours now! And in the right order as well!
https://drive.google.com/open?id=1kPdT0Kv4L_4WsxiDdaBJ1J1nO0B1VaTe
1 - Ensure you have the palette you want. You may choose to use the default palette of your emulator or download a new one. You can go to http://www.firebrandx.com/nespalette.html to download some good ones, for this example i'll be using the wavebeam palette.
2 - Set your emulator to use this palette. Again unnecessary if you want to use the default palette, but if you downloaded one as in step 1 then you need to select it. I'd recommend FCEUX for this as it's easy to swap palettes, there should be plenty of guides online on how to swap palettes in FCEUX so i won't describe it here, just google it.
3 - Run the colour tool in the emulator. You will see every colour the NES can produce, spread across 5 screens (due to per screen colour limits) in the order they appear in NESmaker. Screenshot the first screen. Open the screenshot in any image editing program, if you don't have one i'd recommend paint.net. Use the colour picker tool on each of the colours to get each ones RGB value (should be three numbers 0-255).
4 - In NESmaker 4.1 (once it's out) follow Joshua's instructions (hopefully he'll give some) on how to change the RGB values. Do this for all 12 colours you see on the first screen of the colour tool, then go back to the tool for the next screen. The character will scroll to the next screen, take another screenshot for the next 12 colours. Repeat steps 3 & 4 for all the screens and colours in the colour tool and you will have completely changed the colour palette of NESmaker.
As you can see, this Colour Tool is just a simple way to find out the RGB values of a palette, as while the .pal files are readily available, finding out the RGB values of each colour is more tricky. Hopefully someone finds this helpfull, any questions feel free to ask.
Edit: Updated to 2.0!
New Features;
The 'Player' no longer goes flying off the screen, Yay!
The Colours all have corresponding numbers.
It actually has the right colours now! And in the right order as well!
https://drive.google.com/open?id=1kPdT0Kv4L_4WsxiDdaBJ1J1nO0B1VaTe