Code Name Silencer

Here is s Demo of a WIP game. Has a few glitches and no melee attack but enjoy and leave some feed back .

Thanks
 

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Indcsion

New member
I'm uploading a video of game footage.
https://youtu.be/ZGrzC5z4AFg

I'm using this to play it.
https://github.com/MiSTer-devel/Main_MiSTer/wiki
 
The game is really in its infancy. Thank you playing it I can see a LARGE area of improvement. Have you found the secret entrance yet?
 

AllDarnDavey

Active member
Indcsion said:
I'm uploading a video of game footage.
https://youtu.be/ZGrzC5z4AFg

I'm using this to play it.
https://github.com/MiSTer-devel/Main_MiSTer/wiki

Thanks for posting gameplay vids.
How are you liking MiSTer? I've been following it and all the cool FPGA core work going on, but I haven't pulled the trigger on making myself one yet?
 
Thanks guys for trying the first demo, im doing ALOT of work to make the graphics better and the animation of Silencer more fluid.

First things todo it finish up the levels , create a more interactive playing area. But I had a Graphic artist do nes box design for me. Here is the Box his name is Kurtis Mason he is on the nes maker forms or I can help you get in contact give Kurtis first shoot at your Nes game design you will ne glad you did.
 

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Hey everyone,

I'm doing a update to Code Name Silencer graphicly. So when the new demon is done I will be replacing the old demo with the new one.

The new demo will be using 4.1x instead of 4.0x
 
Downloaded and tried. Here's some feedback.
  • Uses original assets - good
  • Walk animation too slow for movement
  • Some screen paths aren't alligned, so you get stuck in scenery upon return
Now this is the major issue, probably because you're excited to show what you made far too early.
  • There's less gameplay than a walking simulator
    • The enemy need an AI system, currently most do nothing and that's not fun.
Anyway keep working on this and hopefully it'll be worth a play, once it's further along.
 
UltraNarwhal said:
Downloaded and tried. Here's some feedback.
  • Uses original assets - good
  • Walk animation too slow for movement
  • Some screen paths aren't alligned, so you get stuck in scenery upon return
Now this is the major issue, probably because you're excited to show what you made far too early.
  • There's less gameplay than a walking simulator
    • The enemy need an AI system, currently most do nothing and that's not fun.
Anyway keep working on this and hopefully it'll be worth a play, once it's further along.
Thank you for the feed back.,It was constructive. Code Name Silencer is on slowly being worked on but not that 5.0 looks like it can do great thing compared to 4.0.6 that game was made with, the game will have a better chance at being what I want it to be.

You are correct I should have kept it to my self ,but it was my first demo with NES maker and trust me I see its ugly. ;)
 
ONCE 5.0 is released then I can implement all the types of things I want for this title. I have been working a Legecy Of Black so if you peek at those graphics this will show graphically how IV advanced and will be updating Code Name Silencer
 
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